2021-06-11 14:02:28 +02:00
|
|
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
|
|
From: Aikar <aikar@aikar.co>
|
|
|
|
Date: Thu, 2 Apr 2020 19:31:16 -0400
|
|
|
|
Subject: [PATCH] Dead Player's shouldn't be able to move
|
|
|
|
|
|
|
|
This fixes a lot of game state issues where packets were delayed for processing
|
|
|
|
due to 1.15's new queue but processed while dead.
|
|
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
|
2022-06-08 06:22:42 +02:00
|
|
|
index 6eb7240850d50528d8fad8dff79ee578e3f9b588..fba9636e670300e31b5348de9cf3bc23e0eb6e6a 100644
|
2021-06-11 14:02:28 +02:00
|
|
|
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
|
|
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
|
2022-06-08 06:22:42 +02:00
|
|
|
@@ -1174,7 +1174,7 @@ public abstract class Player extends LivingEntity {
|
2021-06-11 14:02:28 +02:00
|
|
|
|
|
|
|
@Override
|
|
|
|
protected boolean isImmobile() {
|
|
|
|
- return super.isImmobile() || this.isSleeping();
|
2021-06-14 00:05:18 +02:00
|
|
|
+ return super.isImmobile() || this.isSleeping() || this.isRemoved() || !valid; // Paper - player's who are dead or not in a world shouldn't move...
|
2021-06-11 14:02:28 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|