mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-24 08:06:41 +01:00
43 lines
2.2 KiB
Diff
43 lines
2.2 KiB
Diff
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||
|
From: Aikar <aikar@aikar.co>
|
||
|
Date: Wed, 8 Apr 2020 21:24:05 -0400
|
||
|
Subject: [PATCH] Increase Light Queue Size
|
||
|
|
||
|
Wiz mentioned that large WorldEdit operations cause light to run on
|
||
|
main thread. The queue was small, set to 5.. this bumps it to 20
|
||
|
but makes it configurable per-world.
|
||
|
|
||
|
The main risk of increasing this higher is during shutdown, some
|
||
|
queued light updates may be lost because mojang did not flush the
|
||
|
light engine on shutdown...
|
||
|
|
||
|
The queue size only puts a cap on max loss, doesn't solve that problem.
|
||
|
|
||
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
||
|
index 6c8e9d498c9a30a1aa88494ba09c3cae012a8fa1..cd248eb6be663e8be33f2c3c6b06b77b6d5753a4 100644
|
||
|
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
||
|
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
||
|
@@ -620,4 +620,9 @@ public class PaperWorldConfig {
|
||
|
private void zombieVillagerInfectionChance() {
|
||
|
zombieVillagerInfectionChance = getDouble("zombie-villager-infection-chance", zombieVillagerInfectionChance);
|
||
|
}
|
||
|
+
|
||
|
+ public int lightQueueSize = 20;
|
||
|
+ private void lightQueueSize() {
|
||
|
+ lightQueueSize = getInt("light-queue-size", lightQueueSize);
|
||
|
+ }
|
||
|
}
|
||
|
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
||
|
index b4e058794c3f8a827f3aabab5b98239a4c79c42c..34c273178e711466ec6638f24e0371554e26e134 100644
|
||
|
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
||
|
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
||
|
@@ -777,7 +777,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
|
||
|
this.executeModerately();
|
||
|
// CraftBukkit end
|
||
|
if (worldserver.getWorld().getKeepSpawnInMemory()) worldloadlistener.b(); // Paper
|
||
|
- chunkproviderserver.getLightEngine().a(5);
|
||
|
+ chunkproviderserver.getLightEngine().a(worldserver.paperConfig.lightQueueSize); // Paper - increase light queue size
|
||
|
// CraftBukkit start
|
||
|
// this.updateSpawnFlags();
|
||
|
worldserver.setSpawnFlags(this.getSpawnMonsters(), this.getSpawnAnimals());
|