2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 19 Apr 2020 00:05:46 -0400
2024-01-21 12:11:43 +01:00
Subject: [PATCH] Fire PlayerJoinEvent when Player is actually ready
2021-06-11 14:02:28 +02:00
For years, plugin developers have had to delay many things they do
inside of the PlayerJoinEvent by 1 tick to make it actually work.
This all boiled down to 1 reason why: The event fired before the
player was fully ready and joined to the world!
Additionally, if that player logged out on a vehicle, the event
fired before the vehicle was even loaded, so that plugins had no
access to the vehicle during this event either.
This change finally fixes this issue, fully preparing the player
into the world as a fully ready entity, vehicle included.
There should be no plugins that break because of this change, but might
improve consistency with other plugins instead.
For example, if 2 plugins listens to this event, and the first one
teleported the player in the event, then the 2nd plugin actually
would be getting a valid player!
This was very non deterministic. This change will ensure every plugin
receives a deterministic result, and should no longer require 1 tick
delays anymore.
2022-11-20 00:53:20 +01:00
== AT ==
public net.minecraft.server.level.ChunkMap addEntity(Lnet/minecraft/world/entity/Entity;)V
2021-06-11 14:02:28 +02:00
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
2024-12-03 17:58:41 +01:00
index 914e9e0af7533cbf487ea0413da447d5eb8d527b..69f54e812794b23e5f54606da86f71163f5f0bbe 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
2024-11-28 23:22:32 +01:00
@@ -1299,6 +1299,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
2021-06-11 14:02:28 +02:00
return;
}
2024-01-21 12:11:43 +01:00
// Paper end - ignore and warn about illegal addEntity calls instead of crashing server
+ if (entity instanceof ServerPlayer && ((ServerPlayer) entity).supressTrackerForLogin) return; // Paper - Fire PlayerJoinEvent when Player is actually ready; Delay adding to tracker until after list packets
2021-06-11 14:02:28 +02:00
if (!(entity instanceof EnderDragonPart)) {
EntityType<?> entitytypes = entity.getType();
2024-01-21 12:11:43 +01:00
int i = entitytypes.clientTrackingRange() * 16;
2021-06-11 14:02:28 +02:00
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
2024-12-03 19:21:12 +01:00
index d00d43697d7fc5b7fa162fd4e773f21fb5594087..07b1bc1a06ac1fec83ba76a73b3cc1bd8f560208 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
2024-12-03 19:21:12 +01:00
@@ -315,6 +315,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
2021-06-11 14:02:28 +02:00
public double maxHealthCache;
public boolean joining = true;
public boolean sentListPacket = false;
2024-01-21 12:11:43 +01:00
+ public boolean supressTrackerForLogin = false; // Paper - Fire PlayerJoinEvent when Player is actually ready
2022-03-16 16:57:51 +01:00
public String kickLeaveMessage = null; // SPIGOT-3034: Forward leave message to PlayerQuitEvent
2021-06-11 14:02:28 +02:00
// CraftBukkit end
2023-09-22 05:29:51 +02:00
public boolean isRealPlayer; // Paper
2021-06-11 14:02:28 +02:00
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
2024-11-28 23:22:32 +01:00
index e137278f9dc02eefaaf7071a3219436a94cfcfac..ac5725230b04bc1a333863e251fe86580f909ea9 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
2024-10-27 18:11:15 +01:00
@@ -299,6 +299,13 @@ public abstract class PlayerList {
2021-06-11 14:02:28 +02:00
this.playersByUUID.put(player.getUUID(), player);
2022-12-07 21:16:54 +01:00
// this.broadcastAll(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer))); // CraftBukkit - replaced with loop below
2021-06-11 14:02:28 +02:00
2024-01-21 12:11:43 +01:00
+ // Paper start - Fire PlayerJoinEvent when Player is actually ready; correctly register player BEFORE PlayerJoinEvent, so the entity is valid and doesn't require tick delay hacks
2021-06-11 14:02:28 +02:00
+ player.supressTrackerForLogin = true;
+ worldserver1.addNewPlayer(player);
+ this.server.getCustomBossEvents().onPlayerConnect(player); // see commented out section below worldserver.addPlayerJoin(entityplayer);
2024-10-23 16:04:01 +02:00
+ player.loadAndSpawnEnderpearls(optional);
+ player.loadAndSpawnParentVehicle(optional);
2024-01-21 12:11:43 +01:00
+ // Paper end - Fire PlayerJoinEvent when Player is actually ready
2021-06-11 14:02:28 +02:00
// CraftBukkit start
2021-06-20 21:25:59 +02:00
CraftPlayer bukkitPlayer = player.getBukkitEntity();
2024-10-27 18:11:15 +01:00
@@ -337,6 +344,8 @@ public abstract class PlayerList {
2022-12-07 21:16:54 +01:00
player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer1)));
2021-06-11 14:02:28 +02:00
}
player.sentListPacket = true;
2024-01-21 12:11:43 +01:00
+ player.supressTrackerForLogin = false; // Paper - Fire PlayerJoinEvent when Player is actually ready
+ ((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - Fire PlayerJoinEvent when Player is actually ready; track entity now
2021-06-11 14:02:28 +02:00
// CraftBukkit end
2024-04-24 08:05:14 +02:00
player.refreshEntityData(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn
2024-10-27 18:11:15 +01:00
@@ -352,8 +361,7 @@ public abstract class PlayerList {
2024-06-13 22:14:13 +02:00
worldserver1 = player.serverLevel(); // CraftBukkit - Update in case join event changed it
// CraftBukkit end
this.sendActivePlayerEffects(player);
2024-10-23 16:04:01 +02:00
- player.loadAndSpawnEnderpearls(optional);
- player.loadAndSpawnParentVehicle(optional);
+ // Paper - move loading pearls / parent vehicle up
2021-06-14 03:06:38 +02:00
player.initInventoryMenu();
// CraftBukkit - Moved from above, added world
2024-01-23 14:34:17 +01:00
// Paper start - Configurable player collision; Add to collideRule team if needed