mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-12 09:51:12 +01:00
22 lines
1 KiB
Diff
22 lines
1 KiB
Diff
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||
|
From: Aikar <aikar@aikar.co>
|
||
|
Date: Thu, 2 Apr 2020 19:31:16 -0400
|
||
|
Subject: [PATCH] Dead Player's shouldn't be able to move
|
||
|
|
||
|
This fixes a lot of game state issues where packets were delayed for processing
|
||
|
due to 1.15's new queue but processed while dead.
|
||
|
|
||
|
diff --git a/src/main/java/net/minecraft/world/entity/player/EntityHuman.java b/src/main/java/net/minecraft/world/entity/player/EntityHuman.java
|
||
|
index 564dfa98c166fde509044e6e1938efb321ece53d..8981dfacd10cae9de052e1b36ce5181cd0e6752d 100644
|
||
|
--- a/src/main/java/net/minecraft/world/entity/player/EntityHuman.java
|
||
|
+++ b/src/main/java/net/minecraft/world/entity/player/EntityHuman.java
|
||
|
@@ -1049,7 +1049,7 @@ public abstract class EntityHuman extends EntityLiving {
|
||
|
|
||
|
@Override
|
||
|
protected boolean isFrozen() {
|
||
|
- return super.isFrozen() || this.isSleeping();
|
||
|
+ return super.isFrozen() || this.isSleeping() || dead || !valid; // Paper - player's who are dead or not in a world shouldn't move...
|
||
|
}
|
||
|
|
||
|
@Override
|