2021-06-11 14:02:28 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Steve Anton <anxuiz.nx@gmail.com>
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Date: Thu, 3 Mar 2016 00:09:38 -0600
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2024-06-14 23:07:44 +02:00
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Subject: [PATCH] Fix spawn location event changing location
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2021-06-11 14:02:28 +02:00
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2022-11-20 00:53:20 +01:00
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== AT ==
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public net.minecraft.world.entity.Entity setRot(FF)V
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2021-06-11 14:02:28 +02:00
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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2024-12-03 17:58:41 +01:00
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index 8daa027a94602d7d556cf4fbfc8fcd97caf6bd98..7782f26764ef79968b1e2f5e1f27f1162ed122de 100644
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2021-06-11 14:02:28 +02:00
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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2024-10-27 18:11:15 +01:00
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@@ -234,7 +234,10 @@ public abstract class PlayerList {
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2021-06-11 14:02:28 +02:00
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2021-11-23 13:15:10 +01:00
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player.spawnIn(worldserver1);
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2023-06-07 20:31:32 +02:00
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player.gameMode.setLevel((ServerLevel) player.level());
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2021-06-11 14:02:28 +02:00
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- player.absMoveTo(loc.getX(), loc.getY(), loc.getZ(), loc.getYaw(), loc.getPitch());
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+ // Paper start - set raw so we aren't fully joined to the world (not added to chunk or world)
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+ player.setPosRaw(loc.getX(), loc.getY(), loc.getZ());
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+ player.setRot(loc.getYaw(), loc.getPitch());
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2024-01-23 14:34:17 +01:00
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+ // Paper end - set raw so we aren't fully joined to the world
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2021-06-11 14:02:28 +02:00
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// Spigot end
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// CraftBukkit - Moved message to after join
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