mirror of
https://github.com/PaperMC/Paper.git
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33 lines
1.2 KiB
Text
33 lines
1.2 KiB
Text
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- Starlight fixlight command + method on light engine (note: add to mod to, after done this)
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- note: for paper, the chunk debug command
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- rebase IntervalledCounter into util patch
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- mcutil diff
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- paper debug chunks --async in DedicatedServer
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- TODO keep around region file lock?
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- mcutil#getTicketLevelFor is wrong, just delete it later
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- in the mod:
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- ChunkHolder
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- isReadyForSaving overwrite
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- remove state fields in mod
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- addSaveDependency overwrite
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- ChunkMap
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- pendingUnloads/pendingGenerationTasks/unloadQueue/ field destroy
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- DistanceManager
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- getTickets/dumpTickets/tickingTracker/ overwrite
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- GenerationChunkHolder
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- remove state fields in mod
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- rescheduleChunkTask/failAndClearPendingFuturesBetween/failAndClearPendingFuture/completeFuture/
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findHighestStatusWithPendingFuture/acquireStatusBump/isStatusDisallowed/ overwrite
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- LayerLightEngine
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- getDebugSectionType overwrite
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- ThreadedLayerLightEngine
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- waitForPendingTasks overwrite
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on another note, clean up mcutils...
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later, run a diff compared to the mod and move all of the diff to separate classes
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apply todo in levelmixin
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to fix later:
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- Change loadedChunkMap in ServerChunkCache to use concurrent long map
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