PaperMC/patches/server/0092-LootTable-API-Replenishable-Lootables-Feature.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 1 May 2016 21:19:14 -0400
Subject: [PATCH] LootTable API & Replenishable Lootables Feature
Provides an API to control the loot table for an object.
Also provides a feature that any Lootable Inventory (Chests in Structures)
can automatically replenish after a given time.
This feature is good for long term worlds so that newer players
do not suffer with "Every chest has been looted"
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index e480f1cd7830cd170f3744edec96221cbdfabe27..7346ff09a8c2a04ce6f2b898fb7e23ed264ce951 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -274,4 +274,26 @@ public class PaperWorldConfig {
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this.frostedIceDelayMax = this.getInt("frosted-ice.delay.max", this.frostedIceDelayMax);
log("Frosted Ice: " + (this.frostedIceEnabled ? "enabled" : "disabled") + " / delay: min=" + this.frostedIceDelayMin + ", max=" + this.frostedIceDelayMax);
}
+
+ public boolean autoReplenishLootables;
+ public boolean restrictPlayerReloot;
+ public boolean changeLootTableSeedOnFill;
+ public int maxLootableRefills;
+ public int lootableRegenMin;
+ public int lootableRegenMax;
+ private void enhancedLootables() {
+ autoReplenishLootables = getBoolean("lootables.auto-replenish", false);
+ restrictPlayerReloot = getBoolean("lootables.restrict-player-reloot", true);
+ changeLootTableSeedOnFill = getBoolean("lootables.reset-seed-on-fill", true);
+ maxLootableRefills = getInt("lootables.max-refills", -1);
+ lootableRegenMin = PaperConfig.getSeconds(getString("lootables.refresh-min", "12h"));
+ lootableRegenMax = PaperConfig.getSeconds(getString("lootables.refresh-max", "2d"));
+ if (autoReplenishLootables) {
+ log("Lootables: Replenishing every " +
+ PaperConfig.timeSummary(lootableRegenMin) + " to " +
+ PaperConfig.timeSummary(lootableRegenMax) +
+ (restrictPlayerReloot ? " (restricting reloot)" : "")
+ );
+ }
+ }
}
diff --git a/src/main/java/com/destroystokyo/paper/loottable/PaperLootableBlockInventory.java b/src/main/java/com/destroystokyo/paper/loottable/PaperLootableBlockInventory.java
new file mode 100644
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index 0000000000000000000000000000000000000000..70ca5625ff5d13a8e9cd64953066a7e1547ff223
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--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/loottable/PaperLootableBlockInventory.java
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@@ -0,0 +1,33 @@
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+package com.destroystokyo.paper.loottable;
+
+import net.minecraft.core.BlockPos;
+import net.minecraft.world.level.Level;
+import net.minecraft.world.level.block.entity.RandomizableContainerBlockEntity;
+import org.bukkit.Chunk;
+import org.bukkit.block.Block;
+
+public interface PaperLootableBlockInventory extends LootableBlockInventory, PaperLootableInventory {
+
+ RandomizableContainerBlockEntity getTileEntity();
+
+ @Override
+ default LootableInventory getAPILootableInventory() {
+ return this;
+ }
+
+ @Override
+ default Level getNMSWorld() {
+ return getTileEntity().getLevel();
+ }
+
+ default Block getBlock() {
+ final BlockPos position = getTileEntity().getBlockPos();
+ final Chunk bukkitChunk = getTileEntity().getLevel().getChunkAt(position).bukkitChunk;
+ return bukkitChunk.getBlock(position.getX(), position.getY(), position.getZ());
+ }
+
+ @Override
+ default PaperLootableInventoryData getLootableData() {
+ return getTileEntity().lootableData;
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/loottable/PaperLootableEntityInventory.java b/src/main/java/com/destroystokyo/paper/loottable/PaperLootableEntityInventory.java
new file mode 100644
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index 0000000000000000000000000000000000000000..2fba5bc0f982e143ad5f5bda55d768edc5f847df
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--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/loottable/PaperLootableEntityInventory.java
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@@ -0,0 +1,28 @@
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+package com.destroystokyo.paper.loottable;
+
+import net.minecraft.world.level.Level;
+import org.bukkit.entity.Entity;
+
+public interface PaperLootableEntityInventory extends LootableEntityInventory, PaperLootableInventory {
+
+ net.minecraft.world.entity.Entity getHandle();
+
+ @Override
+ default LootableInventory getAPILootableInventory() {
+ return this;
+ }
+
+ default Entity getEntity() {
+ return getHandle().getBukkitEntity();
+ }
+
+ @Override
+ default Level getNMSWorld() {
+ return getHandle().getCommandSenderWorld();
+ }
+
+ @Override
+ default PaperLootableInventoryData getLootableData() {
+ return getHandle().lootableData;
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/loottable/PaperLootableInventory.java b/src/main/java/com/destroystokyo/paper/loottable/PaperLootableInventory.java
new file mode 100644
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index 0000000000000000000000000000000000000000..16b3527d7bc782c47e6f6c3ecd7165bd16b0ab0a
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--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/loottable/PaperLootableInventory.java
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@@ -0,0 +1,70 @@
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+package com.destroystokyo.paper.loottable;
+
+import org.bukkit.loot.Lootable;
+import java.util.UUID;
+import net.minecraft.world.level.Level;
+
+public interface PaperLootableInventory extends LootableInventory, Lootable {
+
+ PaperLootableInventoryData getLootableData();
+ LootableInventory getAPILootableInventory();
+
+ Level getNMSWorld();
+
+ default org.bukkit.World getBukkitWorld() {
+ return getNMSWorld().getWorld();
+ }
+
+ @Override
+ default boolean isRefillEnabled() {
+ return getNMSWorld().paperConfig.autoReplenishLootables;
+ }
+
+ @Override
+ default boolean hasBeenFilled() {
+ return getLastFilled() != -1;
+ }
+
+ @Override
+ default boolean hasPlayerLooted(UUID player) {
+ return getLootableData().hasPlayerLooted(player);
+ }
+
+ @Override
+ default Long getLastLooted(UUID player) {
+ return getLootableData().getLastLooted(player);
+ }
+
+ @Override
+ default boolean setHasPlayerLooted(UUID player, boolean looted) {
+ final boolean hasLooted = hasPlayerLooted(player);
+ if (hasLooted != looted) {
+ getLootableData().setPlayerLootedState(player, looted);
+ }
+ return hasLooted;
+ }
+
+ @Override
+ default boolean hasPendingRefill() {
+ long nextRefill = getLootableData().getNextRefill();
+ return nextRefill != -1 && nextRefill > getLootableData().getLastFill();
+ }
+
+ @Override
+ default long getLastFilled() {
+ return getLootableData().getLastFill();
+ }
+
+ @Override
+ default long getNextRefill() {
+ return getLootableData().getNextRefill();
+ }
+
+ @Override
+ default long setNextRefill(long refillAt) {
+ if (refillAt < -1) {
+ refillAt = -1;
+ }
+ return getLootableData().setNextRefill(refillAt);
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/loottable/PaperLootableInventoryData.java b/src/main/java/com/destroystokyo/paper/loottable/PaperLootableInventoryData.java
new file mode 100644
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index 0000000000000000000000000000000000000000..20cfe7b9b7127ddeb97aa91d759fc17b4a548eaf
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--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/loottable/PaperLootableInventoryData.java
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@@ -0,0 +1,179 @@
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+package com.destroystokyo.paper.loottable;
+
+import com.destroystokyo.paper.PaperWorldConfig;
+import org.bukkit.entity.Player;
+import org.bukkit.loot.LootTable;
+import javax.annotation.Nullable;
+import net.minecraft.nbt.CompoundTag;
+import net.minecraft.nbt.ListTag;
+import java.util.HashMap;
+import java.util.Map;
+import java.util.Random;
+import java.util.UUID;
+
+public class PaperLootableInventoryData {
+
+ private static final Random RANDOM = new Random();
+
+ private long lastFill = -1;
+ private long nextRefill = -1;
+ private int numRefills = 0;
+ private Map<UUID, Long> lootedPlayers;
+ private final PaperLootableInventory lootable;
+
+ public PaperLootableInventoryData(PaperLootableInventory lootable) {
+ this.lootable = lootable;
+ }
+
+ long getLastFill() {
+ return this.lastFill;
+ }
+
+ long getNextRefill() {
+ return this.nextRefill;
+ }
+
+ long setNextRefill(long nextRefill) {
+ long prev = this.nextRefill;
+ this.nextRefill = nextRefill;
+ return prev;
+ }
+
+ public boolean shouldReplenish(@Nullable net.minecraft.world.entity.player.Player player) {
+ LootTable table = this.lootable.getLootTable();
+
+ // No Loot Table associated
+ if (table == null) {
+ return false;
+ }
+
+ // ALWAYS process the first fill or if the feature is disabled
+ if (this.lastFill == -1 || !this.lootable.getNMSWorld().paperConfig.autoReplenishLootables) {
+ return true;
+ }
+
+ // Only process refills when a player is set
+ if (player == null) {
+ return false;
+ }
+
+ // Chest is not scheduled for refill
+ if (this.nextRefill == -1) {
+ return false;
+ }
+
+ final PaperWorldConfig paperConfig = this.lootable.getNMSWorld().paperConfig;
+
+ // Check if max refills has been hit
+ if (paperConfig.maxLootableRefills != -1 && this.numRefills >= paperConfig.maxLootableRefills) {
+ return false;
+ }
+
+ // Refill has not been reached
+ if (this.nextRefill > System.currentTimeMillis()) {
+ return false;
+ }
+
+
+ final Player bukkitPlayer = (Player) player.getBukkitEntity();
+ LootableInventoryReplenishEvent event = new LootableInventoryReplenishEvent(bukkitPlayer, lootable.getAPILootableInventory());
+ if (paperConfig.restrictPlayerReloot && hasPlayerLooted(player.getUUID())) {
+ event.setCancelled(true);
+ }
+ return event.callEvent();
+ }
+ public void processRefill(@Nullable net.minecraft.world.entity.player.Player player) {
+ this.lastFill = System.currentTimeMillis();
+ final PaperWorldConfig paperConfig = this.lootable.getNMSWorld().paperConfig;
+ if (paperConfig.autoReplenishLootables) {
+ int min = paperConfig.lootableRegenMin;
+ int max = paperConfig.lootableRegenMax;
+ this.nextRefill = this.lastFill + (min + RANDOM.nextInt(max - min + 1)) * 1000L;
+ this.numRefills++;
+ if (paperConfig.changeLootTableSeedOnFill) {
+ this.lootable.setSeed(0);
+ }
+ if (player != null) { // This means that numRefills can be incremented without a player being in the lootedPlayers list - Seems to be EntityMinecartChest specific
+ this.setPlayerLootedState(player.getUUID(), true);
+ }
+ } else {
+ this.lootable.clearLootTable();
+ }
+ }
+
+
+ public void loadNbt(CompoundTag base) {
+ if (!base.contains("Paper.LootableData", 10)) { // 10 = compound
+ return;
+ }
+ CompoundTag comp = base.getCompound("Paper.LootableData");
+ if (comp.contains("lastFill")) {
+ this.lastFill = comp.getLong("lastFill");
+ }
+ if (comp.contains("nextRefill")) {
+ this.nextRefill = comp.getLong("nextRefill");
+ }
+
+ if (comp.contains("numRefills")) {
+ this.numRefills = comp.getInt("numRefills");
+ }
+ if (comp.contains("lootedPlayers", 9)) { // 9 = list
+ ListTag list = comp.getList("lootedPlayers", 10); // 10 = compound
+ final int size = list.size();
+ if (size > 0) {
+ this.lootedPlayers = new HashMap<>(list.size());
+ }
+ for (int i = 0; i < size; i++) {
+ final CompoundTag cmp = list.getCompound(i);
+ lootedPlayers.put(cmp.getUUID("UUID"), cmp.getLong("Time"));
+ }
+ }
+ }
+ public void saveNbt(CompoundTag base) {
+ CompoundTag comp = new CompoundTag();
+ if (this.nextRefill != -1) {
+ comp.putLong("nextRefill", this.nextRefill);
+ }
+ if (this.lastFill != -1) {
+ comp.putLong("lastFill", this.lastFill);
+ }
+ if (this.numRefills != 0) {
+ comp.putInt("numRefills", this.numRefills);
+ }
+ if (this.lootedPlayers != null && !this.lootedPlayers.isEmpty()) {
+ ListTag list = new ListTag();
+ for (Map.Entry<UUID, Long> entry : this.lootedPlayers.entrySet()) {
+ CompoundTag cmp = new CompoundTag();
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+ cmp.putUUID("UUID", entry.getKey());
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+ cmp.putLong("Time", entry.getValue());
+ list.add(cmp);
+ }
+ comp.put("lootedPlayers", list);
+ }
+
+ if (!comp.isEmpty()) {
+ base.put("Paper.LootableData", comp);
+ }
+ }
+
+ void setPlayerLootedState(UUID player, boolean looted) {
+ if (looted && this.lootedPlayers == null) {
+ this.lootedPlayers = new HashMap<>();
+ }
+ if (looted) {
+ if (!this.lootedPlayers.containsKey(player)) {
+ this.lootedPlayers.put(player, System.currentTimeMillis());
+ }
+ } else if (this.lootedPlayers != null) {
+ this.lootedPlayers.remove(player);
+ }
+ }
+
+ boolean hasPlayerLooted(UUID player) {
+ return this.lootedPlayers != null && this.lootedPlayers.containsKey(player);
+ }
+
+ Long getLastLooted(UUID player) {
+ return lootedPlayers != null ? lootedPlayers.get(player) : null;
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/loottable/PaperMinecartLootableInventory.java b/src/main/java/com/destroystokyo/paper/loottable/PaperMinecartLootableInventory.java
new file mode 100644
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index 0000000000000000000000000000000000000000..6d2e0493729b7b4e109ff103a6ac36c9901568c0
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--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/loottable/PaperMinecartLootableInventory.java
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@@ -0,0 +1,62 @@
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+package com.destroystokyo.paper.loottable;
+
+import net.minecraft.world.entity.Entity;
+import net.minecraft.world.entity.vehicle.AbstractMinecartContainer;
+import net.minecraft.world.level.Level;
+import org.bukkit.Bukkit;
+import org.bukkit.craftbukkit.util.CraftNamespacedKey;
+
+public class PaperMinecartLootableInventory implements PaperLootableEntityInventory {
+
+ private AbstractMinecartContainer entity;
+
+ public PaperMinecartLootableInventory(AbstractMinecartContainer entity) {
+ this.entity = entity;
+ }
+
+ @Override
+ public org.bukkit.loot.LootTable getLootTable() {
+ return entity.lootTable != null ? Bukkit.getLootTable(CraftNamespacedKey.fromMinecraft(entity.lootTable)) : null;
+ }
+
+ @Override
+ public void setLootTable(org.bukkit.loot.LootTable table, long seed) {
+ setLootTable(table);
+ setSeed(seed);
+ }
+
+ @Override
+ public void setSeed(long seed) {
+ entity.lootTableSeed = seed;
+ }
+
+ @Override
+ public long getSeed() {
+ return entity.lootTableSeed;
+ }
+
+ @Override
+ public void setLootTable(org.bukkit.loot.LootTable table) {
+ entity.lootTable = (table == null) ? null : CraftNamespacedKey.toMinecraft(table.getKey());
+ }
+
+ @Override
+ public PaperLootableInventoryData getLootableData() {
+ return entity.lootableData;
+ }
+
+ @Override
+ public Entity getHandle() {
+ return entity;
+ }
+
+ @Override
+ public LootableInventory getAPILootableInventory() {
+ return (LootableInventory) entity.getBukkitEntity();
+ }
+
+ @Override
+ public Level getNMSWorld() {
+ return entity.level;
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/loottable/PaperTileEntityLootableInventory.java b/src/main/java/com/destroystokyo/paper/loottable/PaperTileEntityLootableInventory.java
new file mode 100644
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index 0000000000000000000000000000000000000000..3377b86c337d0234bbb9b0349e4034a7cd450a97
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--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/loottable/PaperTileEntityLootableInventory.java
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@@ -0,0 +1,65 @@
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+package com.destroystokyo.paper.loottable;
+
+import net.minecraft.server.MCUtil;
+import net.minecraft.world.level.Level;
+import net.minecraft.world.level.block.entity.RandomizableContainerBlockEntity;
+import org.bukkit.Bukkit;
+import org.bukkit.craftbukkit.util.CraftNamespacedKey;
+
+public class PaperTileEntityLootableInventory implements PaperLootableBlockInventory {
+ private RandomizableContainerBlockEntity tileEntityLootable;
+
+ public PaperTileEntityLootableInventory(RandomizableContainerBlockEntity tileEntityLootable) {
+ this.tileEntityLootable = tileEntityLootable;
+ }
+
+ @Override
+ public org.bukkit.loot.LootTable getLootTable() {
+ return tileEntityLootable.lootTable != null ? Bukkit.getLootTable(CraftNamespacedKey.fromMinecraft(tileEntityLootable.lootTable)) : null;
+ }
+
+ @Override
+ public void setLootTable(org.bukkit.loot.LootTable table, long seed) {
+ setLootTable(table);
+ setSeed(seed);
+ }
+
+ @Override
+ public void setLootTable(org.bukkit.loot.LootTable table) {
+ tileEntityLootable.lootTable = (table == null) ? null : CraftNamespacedKey.toMinecraft(table.getKey());
+ }
+
+ @Override
+ public void setSeed(long seed) {
+ tileEntityLootable.lootTableSeed = seed;
+ }
+
+ @Override
+ public long getSeed() {
+ return tileEntityLootable.lootTableSeed;
+ }
+
+ @Override
+ public PaperLootableInventoryData getLootableData() {
+ return tileEntityLootable.lootableData;
+ }
+
+ @Override
+ public RandomizableContainerBlockEntity getTileEntity() {
+ return tileEntityLootable;
+ }
+
+ @Override
+ public LootableInventory getAPILootableInventory() {
+ Level world = tileEntityLootable.getLevel();
+ if (world == null) {
+ return null;
+ }
+ return (LootableInventory) getBukkitWorld().getBlockAt(MCUtil.toLocation(world, tileEntityLootable.getBlockPos())).getState();
+ }
+
+ @Override
+ public Level getNMSWorld() {
+ return tileEntityLootable.getLevel();
+ }
+}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
Merge tuinity (#6413) This PR contains all of Tuinity's patches. Very notable ones are: - Highly optimised collisions - Optimised entity lookups by bounding box (Mojang made regressions in 1.17, this brings it back to 1.16) - Starlight https://github.com/PaperMC/Starlight - Rewritten dataconverter system https://github.com/PaperMC/DataConverter - Random block ticking optimisation (wrongly dropped from Paper 1.17) - Chunk ticking optimisations - Anything else I've forgotten in the 60 or so patches If you are a previous Tuinity user, your config will not migrate. You must do it yourself. The config options have simply been moved into paper.yml, so it will be an easy migration. However, please note that the chunk loading options in tuinity.yml are NOT compatible with the options in paper.yml. * Port tuinity, initial patchset * Update gradle to 7.2 jmp said it fixes rebuildpatches not working for me. it fucking better * Completely clean apply * Remove tuinity config, add per player api patch * Remove paper reobf mappings patch * Properly update gradlew * Force clean rebuild * Mark fixups Comments and ATs still need to be done * grep -r "Tuinity" * Fixup * Ensure gameprofile lastaccess is written only under the state lock * update URL for dataconverter * Only clean rebuild tuinity patches might fix merge conflicts * Use UTF-8 for gradlew * Clean rb patches again * Convert block ids used as item ids Neither the converters of pre 1.13 nor DFU handled these cases, as by the time they were written the game at the time didn't consider these ids valid - they would be air. Because of this, some worlds have logspam since only DataConverter (not DFU or legacy converters) will warn when an invalid id has been seen. While quite a few do need to now be considered as air, quite a lot do not. So it makes sense to add conversion for these items, instead of simply suppressing or ignoring the logs. I've now added id -> string conversion for all block ids that could be used as items that existed in the game before 1.7.10 (I have no interest in tracking down the exact version block ids stopped working) that were on https://minecraft-ids.grahamedgecombe.com/ Items that did not directly convert to new items will be instead converted to air: stems, wheat crops, piston head, tripwire wire block * Fix LightPopulated parsing in V1466 The DFU code was checking if the number existed, not if it didn't exist. I misread the original code. * Always parse protochunk light sources unless it is marked as non-lit Chunks not marked as lit will always go through the light engine, so they should always have their block sources parsed. * Update custom names to JSON for players Missed this fix from CB, as it was inside the DataFixers class. I decided to double check all of the CB changes again: DataFixers.java was the only area I missed, as I had inspected all datafixer diffs and implemented them all into DataConverter. I also checked Bootstrap.java again, and re-evaluated their changes. I had previously done this, but determined that they were all bad. The changes to make standing_sign block map to oak_sign block in V1450 is bad, because that's not the item id V1450 accepts. Only in 1.14 did oak_sign even exist, and as expected there is a converter to rename all existing sign items/blocks. The fix to register the portal block under id 1440 is useless, as the flattenning logic will default to the lowest registered id - which is the exact blockstate that CB registers into 1440. So it just doesn't do anything. The extra item ids in the id -> string converter are already added, but I found this from EMC originally. The change for the spawn egg id 23 -> Arrow is just wrong, that id DOES correspond to TippedArrow, NOT Arrow. As expected, the spawn egg already has a dedicated mapping for Arrow, which is id 10 - which was Arrow's entity id. I also ported a fix for the cooked_fished id update. This doesn't really matter since there is already a dataconverter to fix this, but the game didn't accept cooked_fished at the time. So I see no harm. * Review all converters and walkers - Refactor V99 to have helper methods for defining entity/tile entity types - Automatically namespace all ids that should be namespaced. While vanilla never saved non-namespaced data for things that are namespaced, plugins/users might have. - Synchronised the identity ensure map in HelperBlockFlatteningV1450 - Code style consistency - Add missing log warning in V102 for ITEM_NAME type conversion - Use getBoolean instead of getByte - Use ConverterAbstractEntityRename for V143 TippedArrow -> Arrow rename, as it will affect ENTITY_NAME type - Always set isVillager to false in V502 for Zombie - Register V808's converter under subversion 1 like DFU - Register a breakpoint for V1.17.1. In the future, all final versions of major releases will have a breakpoint so that the work required to determine if a converter needs a breakpoint is minimal - Validate that a dataconverter is only registered for a version that is registered - ConverterFlattenTileEntity is actually ConverterFlattenEntity It even registered the converters under TILE_ENTITY, instead of ENTITY. - Fix id comparison in V1492 STRUCTURE_FEATURE renamer - Use ConverterAbstractStatsRename for V1510 stats renamer At the time I had written that class, the abstract renamer didn't exist. - Ensure OwnerUUID is at least set to empty string in V1904 if the ocelot is converted to a cat (this is likely so that it retains a collar) - Use generic read/write for Records in V1946 Records is actually a list, not a map. So reading map was invalid. * Always set light to zero when propagating decrease This fixes an almost infinite loop where light values would be spam queued on a very small subset on blocks. This also likely fixes the memory issues people were seeing. * re-organize patches * Apply and fix conflicts * Revert some patches getChunkAt retains chunks so that plugins don't spam loads revert mc-4 fix will remain unless issues pop up * Shuffle iterated chunks if per player is not enabled Can help with some mob spawning stacking up at locations * Make per player default, migrate all configs * Adjust comments in fixups * Rework config for player chunk loader Old config is not compatible. Move all configs to be under `settings` in paper.yml The player chunk loader has been modified to less aggressively load chunks, but to send chunks at higher rates compared to tuinity. There are new config entries to tune this behavior. * Add back old constructor to CompressionEncoder/Decoder (fixes Tuinity #358) * Raise chunk loading default limits * Reduce worldgen thread workers for lower core count cpus * Raise limits for chunk loading config Also place it under `chunk-loading` * Disable max chunk send rate by default * Fix conflicts and rebuild patches * Drop default send rate again Appears to be still causing problems for no known reason * Raise chunk send limits to 100 per player While a low limit fixes ping issues for some people, most people do not suffer from this issue and thus should not suffer from an extremely slow load-in rate. * Rebase part 1 Autosquash the fixups * Move not implemented up * Fixup mc-dev fixes Missed this one * Rebase per player viewdistance api into the original api patch * Remove old light engine patch part 1 The prioritisation must be kept from it, so that part has been rebased into the priority patch. Part 2 will deal with rebasing all of the patches _after_ * Rebase remaining patches for old light patch removal * Remove other mid tick patch * Remove Optimize-PlayerChunkMap-memory-use-for-visibleChunks.patch Replaced by `Do not copy visible chunks` * Revert AT for Vec3i setX/Y/Z The class is immutable. set should not be exposed * Remove old IntegerUtil class * Replace old CraftChunk#getEntities patch * Remove import for SWMRNibbleArray in ChunkAccess * Finished merge checklist * Remove ensureTickThread impl in urgency patch Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-08-31 13:02:11 +02:00
index 287ee89418e28366866e70bd104cd11b5ae0aad6..8473dcb54b26ea6b264125423fc2d52b87176b83 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -168,6 +168,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
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};
// Paper end
+ public com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData; // Paper
private CraftEntity bukkitEntity;
public CraftEntity getBukkitEntity() {
diff --git a/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecartContainer.java b/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecartContainer.java
2021-06-12 06:38:04 +02:00
index e347f30d7c5be460788cc815da2f4f8742488713..f57864ce919ef4721cfb5913c636fe8903ce4cc1 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecartContainer.java
+++ b/src/main/java/net/minecraft/world/entity/vehicle/AbstractMinecartContainer.java
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@@ -46,6 +46,7 @@ public abstract class AbstractMinecartContainer extends AbstractMinecart impleme
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public long lootTableSeed;
// CraftBukkit start
+ { this.lootableData = new com.destroystokyo.paper.loottable.PaperLootableInventoryData(new com.destroystokyo.paper.loottable.PaperMinecartLootableInventory(this)); } // Paper
public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
private int maxStack = MAX_STACK;
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@@ -200,12 +201,13 @@ public abstract class AbstractMinecartContainer extends AbstractMinecart impleme
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@Override
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protected void addAdditionalSaveData(CompoundTag nbt) {
super.addAdditionalSaveData(nbt);
+ this.lootableData.saveNbt(nbt); // Paper
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if (this.lootTable != null) {
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nbt.putString("LootTable", this.lootTable.toString());
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if (this.lootTableSeed != 0L) {
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nbt.putLong("LootTableSeed", this.lootTableSeed);
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}
- } else {
+ } if (true) { // Paper - Always save the items, Table may stick around
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ContainerHelper.saveAllItems(nbt, this.itemStacks);
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}
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@@ -214,11 +216,12 @@ public abstract class AbstractMinecartContainer extends AbstractMinecart impleme
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@Override
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protected void readAdditionalSaveData(CompoundTag nbt) {
super.readAdditionalSaveData(nbt);
+ this.lootableData.loadNbt(nbt); // Paper
this.itemStacks = NonNullList.withSize(this.getContainerSize(), ItemStack.EMPTY);
if (nbt.contains("LootTable", 8)) {
this.lootTable = new ResourceLocation(nbt.getString("LootTable"));
this.lootTableSeed = nbt.getLong("LootTableSeed");
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- } else {
+ } if (true) { // Paper - always load the items, table may still remain
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ContainerHelper.loadAllItems(nbt, this.itemStacks);
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}
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@@ -254,14 +257,15 @@ public abstract class AbstractMinecartContainer extends AbstractMinecart impleme
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}
public void unpackLootTable(@Nullable Player player) {
- if (this.lootTable != null && this.level.getServer() != null) {
+ if (this.lootableData.shouldReplenish(player) && this.level.getServer() != null) { // Paper
LootTable loottable = this.level.getServer().getLootTables().get(this.lootTable);
if (player instanceof ServerPlayer) {
CriteriaTriggers.GENERATE_LOOT.trigger((ServerPlayer) player, this.lootTable);
}
- this.lootTable = null;
+ //this.lootTable = null; // Paper
+ this.lootableData.processRefill(player); // Paper
LootContext.Builder loottableinfo_builder = (new LootContext.Builder((ServerLevel) this.level)).withParameter(LootContextParams.ORIGIN, this.position()).withOptionalRandomSeed(this.lootTableSeed);
if (player != null) {
diff --git a/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java
2021-06-12 06:38:04 +02:00
index b79d9d26a8e60f9c0ecd69e9c2f9cfd087e21d23..f23fff80d07ac7d06715efe67cb49ebbe704967b 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java
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@@ -28,6 +28,7 @@ public abstract class RandomizableContainerBlockEntity extends BaseContainerBloc
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@Nullable
public ResourceLocation lootTable;
public long lootTableSeed;
+ public final com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData = new com.destroystokyo.paper.loottable.PaperLootableInventoryData(new com.destroystokyo.paper.loottable.PaperTileEntityLootableInventory(this)); // Paper
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protected RandomizableContainerBlockEntity(BlockEntityType<?> type, BlockPos pos, BlockState state) {
super(type, pos, state);
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@@ -42,16 +43,19 @@ public abstract class RandomizableContainerBlockEntity extends BaseContainerBloc
}
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protected boolean tryLoadLootTable(CompoundTag nbt) {
+ this.lootableData.loadNbt(nbt); // Paper
if (nbt.contains("LootTable", 8)) {
this.lootTable = new ResourceLocation(nbt.getString("LootTable"));
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+ try { org.bukkit.craftbukkit.util.CraftNamespacedKey.fromMinecraft(this.lootTable); } catch (IllegalArgumentException ex) { this.lootTable = null; } // Paper - validate
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this.lootTableSeed = nbt.getLong("LootTableSeed");
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- return true;
+ return false; // Paper - always load the items, table may still remain
} else {
return false;
}
}
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protected boolean trySaveLootTable(CompoundTag nbt) {
+ this.lootableData.saveNbt(nbt); // Paper
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if (this.lootTable == null) {
return false;
} else {
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@@ -60,18 +64,19 @@ public abstract class RandomizableContainerBlockEntity extends BaseContainerBloc
nbt.putLong("LootTableSeed", this.lootTableSeed);
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}
- return true;
+ return false; // Paper - always save the items, table may still remain
}
}
public void unpackLootTable(@Nullable Player player) {
- if (this.lootTable != null && this.level.getServer() != null) {
+ if (this.lootableData.shouldReplenish(player) && this.level.getServer() != null) { // Paper
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LootTable lootTable = this.level.getServer().getLootTables().get(this.lootTable);
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if (player instanceof ServerPlayer) {
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CriteriaTriggers.GENERATE_LOOT.trigger((ServerPlayer)player, this.lootTable);
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}
- this.lootTable = null;
+ //this.lootTable = null; // Paper
+ this.lootableData.processRefill(player); // Paper
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LootContext.Builder builder = (new LootContext.Builder((ServerLevel)this.level)).withParameter(LootContextParams.ORIGIN, Vec3.atCenterOf(this.worldPosition)).withOptionalRandomSeed(this.lootTableSeed);
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if (player != null) {
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builder.withLuck(player.getLuck()).withParameter(LootContextParams.THIS_ENTITY, player);
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftChest.java b/src/main/java/org/bukkit/craftbukkit/block/CraftChest.java
index e9f671b9e6b73c28835bf787f6517b997c306fa2..6a1f47c58f1186f12fd112feedaf11da85b0bdcc 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftChest.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftChest.java
@@ -13,8 +13,9 @@ import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.inventory.CraftInventory;
import org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest;
import org.bukkit.inventory.Inventory;
+import com.destroystokyo.paper.loottable.PaperLootableBlockInventory; // Paper
-public class CraftChest extends CraftLootable<ChestBlockEntity> implements Chest {
+public class CraftChest extends CraftLootable<ChestBlockEntity> implements Chest, PaperLootableBlockInventory { // Paper
public CraftChest(World world, ChestBlockEntity tileEntity) {
super(world, tileEntity);
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftLootable.java b/src/main/java/org/bukkit/craftbukkit/block/CraftLootable.java
index 982adacb361b0590799dc68f9b7c13c7195627fd..e49eece9bff3a53469673d03a7bbf8f9cf8776b8 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftLootable.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftLootable.java
@@ -9,7 +9,7 @@ import org.bukkit.craftbukkit.util.CraftNamespacedKey;
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import org.bukkit.loot.LootTable;
import org.bukkit.loot.Lootable;
-public abstract class CraftLootable<T extends RandomizableContainerBlockEntity> extends CraftContainer<T> implements Nameable, Lootable {
+public abstract class CraftLootable<T extends RandomizableContainerBlockEntity> extends CraftContainer<T> implements Nameable, Lootable, com.destroystokyo.paper.loottable.PaperLootableBlockInventory { // Paper
public CraftLootable(World world, T tileEntity) {
super(world, tileEntity);
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftMinecartChest.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftMinecartChest.java
2021-06-12 06:38:04 +02:00
index eb21b8457774d5ac765fa9008157cb29d9b72509..abf58bef2042a9efba5a78fd7f97339deceaa780 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftMinecartChest.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftMinecartChest.java
@@ -8,7 +8,7 @@ import org.bukkit.entity.minecart.StorageMinecart;
import org.bukkit.inventory.Inventory;
@SuppressWarnings("deprecation")
-public class CraftMinecartChest extends CraftMinecartContainer implements StorageMinecart {
+public class CraftMinecartChest extends CraftMinecartContainer implements StorageMinecart, com.destroystokyo.paper.loottable.PaperLootableEntityInventory { // Paper
private final CraftInventory inventory;
public CraftMinecartChest(CraftServer server, MinecartChest entity) {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftMinecartHopper.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftMinecartHopper.java
2021-06-12 06:38:04 +02:00
index 34b8f103625f087bb725bed595dd9c30f4a6f70c..ee9648739fb39c5842063d7442df6eb5c9336d7f 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftMinecartHopper.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftMinecartHopper.java
@@ -7,7 +7,7 @@ import org.bukkit.entity.EntityType;
import org.bukkit.entity.minecart.HopperMinecart;
import org.bukkit.inventory.Inventory;
-public final class CraftMinecartHopper extends CraftMinecartContainer implements HopperMinecart {
+public final class CraftMinecartHopper extends CraftMinecartContainer implements HopperMinecart, com.destroystokyo.paper.loottable.PaperLootableEntityInventory { // Paper
private final CraftInventory inventory;
public CraftMinecartHopper(CraftServer server, MinecartHopper entity) {