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71 lines
2.2 KiB
Java
71 lines
2.2 KiB
Java
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package io.papermc.paper.registry.keys;
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import static net.kyori.adventure.key.Key.key;
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import io.papermc.paper.generated.GeneratedFrom;
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import io.papermc.paper.registry.RegistryKey;
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import io.papermc.paper.registry.TypedKey;
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import net.kyori.adventure.key.Key;
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import org.bukkit.Fluid;
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import org.checkerframework.checker.nullness.qual.NonNull;
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import org.jetbrains.annotations.ApiStatus;
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/**
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* Vanilla keys for {@link RegistryKey#FLUID}.
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*
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* @apiNote The fields provided here are a direct representation of
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* what is available from the vanilla game source. They may be
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* changed (including removals) on any Minecraft version
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* bump, so cross-version compatibility is not provided on the
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* same level as it is on most of the other API.
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*/
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@SuppressWarnings({
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"unused",
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"SpellCheckingInspection"
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})
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@GeneratedFrom("1.21.3")
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@ApiStatus.Experimental
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public final class FluidKeys {
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/**
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* {@code minecraft:empty}
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*
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* @apiNote This field is version-dependant and may be removed in future Minecraft versions
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*/
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public static final TypedKey<Fluid> EMPTY = create(key("empty"));
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/**
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* {@code minecraft:flowing_lava}
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*
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* @apiNote This field is version-dependant and may be removed in future Minecraft versions
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*/
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public static final TypedKey<Fluid> FLOWING_LAVA = create(key("flowing_lava"));
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/**
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* {@code minecraft:flowing_water}
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*
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* @apiNote This field is version-dependant and may be removed in future Minecraft versions
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*/
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public static final TypedKey<Fluid> FLOWING_WATER = create(key("flowing_water"));
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/**
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* {@code minecraft:lava}
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*
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* @apiNote This field is version-dependant and may be removed in future Minecraft versions
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*/
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public static final TypedKey<Fluid> LAVA = create(key("lava"));
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/**
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* {@code minecraft:water}
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*
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* @apiNote This field is version-dependant and may be removed in future Minecraft versions
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*/
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public static final TypedKey<Fluid> WATER = create(key("water"));
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private FluidKeys() {
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}
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private static @NonNull TypedKey<Fluid> create(final @NonNull Key key) {
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return TypedKey.create(RegistryKey.FLUID, key);
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}
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}
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