PaperMC/Spigot-Server-Patches/Player.setPlayerProfile-API.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 18 Mar 2018 12:29:48 -0400
Subject: [PATCH] Player.setPlayerProfile API
This can be useful for changing name or skins after a player has logged in.
diff --git a/src/main/java/net/minecraft/server/network/LoginListener.java b/src/main/java/net/minecraft/server/network/LoginListener.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/network/LoginListener.java
+++ b/src/main/java/net/minecraft/server/network/LoginListener.java
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@@ -0,0 +0,0 @@ public class LoginListener implements PacketLoginInListener {
public final NetworkManager networkManager;
private LoginListener.EnumProtocolState g;
private int h;
- private GameProfile i;
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+ private GameProfile i; private void setGameProfile(final GameProfile profile) { this.i = profile; } private GameProfile getGameProfile() { return this.i; } // Paper - OBFHELPER
private final String j;
private SecretKey loginKey;
private EntityPlayer l;
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@@ -0,0 +0,0 @@ public class LoginListener implements PacketLoginInListener {
final org.bukkit.craftbukkit.CraftServer server = LoginListener.this.server.server;
// Paper start
- PlayerProfile profile = Bukkit.createProfile(uniqueId, playerName);
+ PlayerProfile profile = CraftPlayerProfile.asBukkitMirror(getGameProfile());
AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId, profile);
server.getPluginManager().callEvent(asyncEvent);
profile = asyncEvent.getPlayerProfile();
- profile.complete();
- i = CraftPlayerProfile.asAuthlibCopy(profile);
+ profile.complete(true);
+ setGameProfile(CraftPlayerProfile.asAuthlib(profile));
playerName = i.getName();
uniqueId = i.getId();
// Paper end
diff --git a/src/main/java/net/minecraft/world/entity/player/EntityHuman.java b/src/main/java/net/minecraft/world/entity/player/EntityHuman.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/player/EntityHuman.java
+++ b/src/main/java/net/minecraft/world/entity/player/EntityHuman.java
@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
protected int bG;
protected final float bH = 0.02F;
private int g;
- private final GameProfile bJ;
+ private GameProfile bJ; public final void setProfile(final GameProfile profile) { this.bJ = profile; } // Paper - OBFHELPER
private ItemStack bL;
private final ItemCooldown bM;
@Nullable
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
2021-03-16 16:50:45 +01:00
@@ -0,0 +0,0 @@ import net.minecraft.world.item.EnumColor;
import net.minecraft.world.item.enchantment.EnchantmentManager;
import net.minecraft.world.item.enchantment.Enchantments;
import net.minecraft.world.level.EnumGamemode;
+import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.block.entity.TileEntitySign;
import net.minecraft.world.level.saveddata.maps.MapIcon;
import net.minecraft.world.phys.Vec3D;
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
hiddenPlayers.put(player.getUniqueId(), hidingPlugins);
// Remove this player from the hidden player's EntityTrackerEntry
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- PlayerChunkMap tracker = ((WorldServer) entity.world).getChunkProvider().playerChunkMap;
+ // Paper start
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EntityPlayer other = ((CraftPlayer) player).getHandle();
+ unregisterPlayer(other);
+ }
+ private void unregisterPlayer(EntityPlayer other) {
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+ PlayerChunkMap tracker = ((WorldServer) entity.world).getChunkProvider().playerChunkMap;
+ // Paper end
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PlayerChunkMap.EntityTracker entry = tracker.trackedEntities.get(other.getId());
if (entry != null) {
entry.clear(getHandle());
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
hiddenPlayers.remove(player.getUniqueId());
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- PlayerChunkMap tracker = ((WorldServer) entity.world).getChunkProvider().playerChunkMap;
+ // Paper start
EntityPlayer other = ((CraftPlayer) player).getHandle();
+ registerPlayer(other);
+ }
+ private void registerPlayer(EntityPlayer other) {
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+ PlayerChunkMap tracker = ((WorldServer) entity.world).getChunkProvider().playerChunkMap;
+ // Paper end
getHandle().playerConnection.sendPacket(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.ADD_PLAYER, other));
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
entry.updatePlayer(getHandle());
}
}
+ // Paper start
+ private void reregisterPlayer(EntityPlayer player) {
+ if (!hiddenPlayers.containsKey(player.getUniqueID())) {
+ unregisterPlayer(player);
+ registerPlayer(player);
+ }
+ }
1.16.2 Release (#4123) PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Co-authored-by: Riley Park <rileysebastianpark@gmail.com> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-25 04:22:08 +02:00
+ public void setPlayerProfile(com.destroystokyo.paper.profile.PlayerProfile profile) {
+ EntityPlayer self = getHandle();
1.16.2 Release (#4123) PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Co-authored-by: Riley Park <rileysebastianpark@gmail.com> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-25 04:22:08 +02:00
+ self.setProfile(com.destroystokyo.paper.profile.CraftPlayerProfile.asAuthlibCopy(profile));
+ if (!self.sentListPacket) {
+ return;
+ }
+ List<EntityPlayer> players = server.getServer().getPlayerList().players;
+ for (EntityPlayer player : players) {
+ player.getBukkitEntity().reregisterPlayer(self);
+ }
+ refreshPlayer();
+ }
1.16.2 Release (#4123) PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Co-authored-by: Riley Park <rileysebastianpark@gmail.com> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-25 04:22:08 +02:00
+ public com.destroystokyo.paper.profile.PlayerProfile getPlayerProfile() {
+ return new com.destroystokyo.paper.profile.CraftPlayerProfile(this).clone();
+ }
+
+ private void refreshPlayer() {
+ EntityPlayer handle = getHandle();
+
+ Location loc = getLocation();
+
+ PlayerConnection connection = handle.playerConnection;
+ reregisterPlayer(handle);
+
+ //Respawn the player then update their position and selected slot
+ WorldServer worldserver = handle.getWorldServer();
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+ connection.sendPacket(new net.minecraft.network.protocol.game.PacketPlayOutRespawn(worldserver.getDimensionManager(), worldserver.getDimensionKey(), BiomeManager.a(worldserver.getSeed()), handle.playerInteractManager.getGameMode(), handle.playerInteractManager.c(), worldserver.isDebugWorld(), worldserver.isFlatWorld(), true));
+ handle.updateAbilities();
+ connection.sendPacket(new net.minecraft.network.protocol.game.PacketPlayOutPosition(loc.getX(), loc.getY(), loc.getZ(), loc.getYaw(), loc.getPitch(), new HashSet<>(), 0));
+ net.minecraft.server.MinecraftServer.getServer().getPlayerList().updateClient(handle);
+
+ if (this.isOp()) {
+ this.setOp(false);
+ this.setOp(true);
+ }
+ }
+ // Paper end
public void removeDisconnectingPlayer(Player player) {
hiddenPlayers.remove(player.getUniqueId());