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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 23 Oct 2018 23:14:38 -0400
Subject: [PATCH] Improve Server Thread Pool and Thread Priorities
Use a simple executor since Fork join is a much more complex pool
type and we are not using its capabilities.
Set thread priorities so main thread has above normal priority over
server threads
Allow usage of a single thread executor by not using ForkJoin so single core CPU's.
diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/Util.java
+++ b/src/main/java/net/minecraft/Util.java
@@ -0,0 +0,0 @@ import java.util.stream.Stream;
import javax.annotation.Nullable;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.Bootstrap;
-import net.minecraft.util.Mth;
+import net.minecraft.server.ServerWorkerThread;
import net.minecraft.util.datafix.DataFixers;
import net.minecraft.world.level.block.state.properties.Property;
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import org.apache.commons.io.IOUtils;
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@@ -0,0 +0,0 @@ import org.apache.logging.log4j.Logger;
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public class Util {
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private static final AtomicInteger WORKER_COUNT = new AtomicInteger(1);
- private static final ExecutorService BOOTSTRAP_EXECUTOR = makeExecutor("Bootstrap");
- private static final ExecutorService BACKGROUND_EXECUTOR = makeExecutor("Main");
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+ private static final ExecutorService BOOTSTRAP_EXECUTOR = makeExecutor("Bootstrap", -2); // Paper - add -2 priority
+ private static final ExecutorService BACKGROUND_EXECUTOR = makeExecutor("Main", -1); // Paper - add -1 priority
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private static final ExecutorService IO_POOL = makeIoExecutor();
public static LongSupplier timeSource = System::nanoTime;
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public static final UUID NIL_UUID = new UUID(0L, 0L);
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@@ -0,0 +0,0 @@ public class Util {
return Instant.now().toEpochMilli();
}
- private static ExecutorService makeExecutor(String name) {
- int i = Mth.clamp(Runtime.getRuntime().availableProcessors() - 1, 1, 7);
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+ private static ExecutorService makeExecutor(String s, int priorityModifier) { // Paper - add priority
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+ // Paper start - use simpler thread pool that allows 1 thread
+ int i = Math.min(8, Math.max(Runtime.getRuntime().availableProcessors() - 2, 1));
+ i = Integer.getInteger("Paper.WorkerThreadCount", i);
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ExecutorService executorService;
+
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if (i <= 0) {
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executorService = MoreExecutors.newDirectExecutorService();
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} else {
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- executorService = new ForkJoinPool(i, (forkJoinPool) -> {
- ForkJoinWorkerThread forkJoinWorkerThread = new ForkJoinWorkerThread(forkJoinPool) {
+ executorService = new java.util.concurrent.ThreadPoolExecutor(i, i,0L, TimeUnit.MILLISECONDS, new java.util.concurrent.LinkedBlockingQueue<Runnable>(), target -> new ServerWorkerThread(target, s, priorityModifier));
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+ }
+ /*
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@Override
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protected void onTermination(Throwable throwable) {
if (throwable != null) {
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@@ -0,0 +0,0 @@ public class Util {
return forkJoinWorkerThread;
}, Util::onThreadException, true);
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}
+ }*/ // Paper end
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return executorService;
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}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
S s0 = serverFactory.apply(thread); // CraftBukkit - decompile error
atomicreference.set(s0);
+ thread.setPriority(Thread.NORM_PRIORITY+2); // Paper - boost priority
thread.start();
return s0;
}
diff --git a/src/main/java/net/minecraft/server/ServerWorkerThread.java b/src/main/java/net/minecraft/server/ServerWorkerThread.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/net/minecraft/server/ServerWorkerThread.java
@@ -0,0 +0,0 @@
+package net.minecraft.server;
+
+import java.util.concurrent.atomic.AtomicInteger;
+import net.minecraft.Util;
+
+public class ServerWorkerThread extends Thread {
+ private static final AtomicInteger threadId = new AtomicInteger(1);
+ public ServerWorkerThread(Runnable target, String poolName, int prioritityModifier) {
+ super(target, "Worker-" + poolName + "-" + threadId.getAndIncrement());
+ setPriority(Thread.NORM_PRIORITY+prioritityModifier); // Deprioritize over main
+ this.setDaemon(true);
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+ this.setUncaughtExceptionHandler(Util::onThreadException);
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+ }
+}