PaperMC/Spigot-Server-Patches/Configurable-speed-for-water-flowing-over-lava.patch

66 lines
3.2 KiB
Diff
Raw Normal View History

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Byteflux <byte@byteflux.net>
Date: Wed, 8 Aug 2018 16:33:21 -0600
Subject: [PATCH] Configurable speed for water flowing over lava
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 3acb1ff9fd..24f353d6fc 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
}
}
+ public int waterOverLavaFlowSpeed;
+ private void waterOverLavaFlowSpeed() {
+ waterOverLavaFlowSpeed = getInt("water-over-lava-flow-speed", 5);
+ log("Water over lava flow speed: " + waterOverLavaFlowSpeed);
+ }
+
public enum DuplicateUUIDMode {
SAFE_REGEN, REGEN, DELETE, NOTHING, WARN
}
diff --git a/src/main/java/net/minecraft/server/BlockFluids.java b/src/main/java/net/minecraft/server/BlockFluids.java
index 5346eaa348..ec77cbd57e 100644
--- a/src/main/java/net/minecraft/server/BlockFluids.java
+++ b/src/main/java/net/minecraft/server/BlockFluids.java
@@ -0,0 +0,0 @@ public class BlockFluids extends Block implements IFluidSource {
public void onPlace(IBlockData iblockdata, World world, BlockPosition blockposition, IBlockData iblockdata1) {
if (this.a(world, blockposition, iblockdata)) {
- world.I().a(blockposition, iblockdata.s().c(), this.a((IWorldReader) world));
+ world.I().a(blockposition, iblockdata.s().c(), this.getFlowSpeed(world, blockposition)); // Paper
}
}
+ // Paper start - Get flow speed. Throttle if its water and flowing adjacent to lava
+ public int getFlowSpeed(World world, BlockPosition blockposition) {
+ if (this.material == Material.WATER) {
+ if (
+ world.getMaterialIfLoaded(blockposition.north(1)) == Material.LAVA ||
+ world.getMaterialIfLoaded(blockposition.south(1)) == Material.LAVA ||
+ world.getMaterialIfLoaded(blockposition.west(1)) == Material.LAVA ||
+ world.getMaterialIfLoaded(blockposition.east(1)) == Material.LAVA
+ ) {
+ return world.paperConfig.waterOverLavaFlowSpeed;
+ }
+ }
+ return this.a(world);
+ }
+ // Paper end
+
public IBlockData updateState(IBlockData iblockdata, EnumDirection enumdirection, IBlockData iblockdata1, GeneratorAccess generatoraccess, BlockPosition blockposition, BlockPosition blockposition1) {
if (iblockdata.s().d() || iblockdata1.s().d()) {
generatoraccess.I().a(blockposition, iblockdata.s().c(), this.a((IWorldReader) generatoraccess));
@@ -0,0 +0,0 @@ public class BlockFluids extends Block implements IFluidSource {
public void doPhysics(IBlockData iblockdata, World world, BlockPosition blockposition, Block block, BlockPosition blockposition1) {
if (this.a(world, blockposition, iblockdata)) {
- world.I().a(blockposition, iblockdata.s().c(), this.a((IWorldReader) world));
+ world.I().a(blockposition, iblockdata.s().c(), this.getFlowSpeed(world, blockposition)); // Paper
}
}
--