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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 9 Jun 2019 03:53:22 +0100
2024-07-15 20:57:56 +02:00
Subject: [PATCH] Incremental chunk and player saving
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2024-11-09 21:44:55 +01:00
Feature patch
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index ca70815b73199835b88c9d68c8a01699536d320f..be6e64d5c858961b19eb7b1b028530c1eb4c68d7 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -1007,7 +1007,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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try {
this.isSaving = true;
- this.getPlayerList().saveAll();
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+ this.getPlayerList().saveAll(); // Paper - Incremental chunk and player saving; diff on change
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flag3 = this.saveAllChunks(suppressLogs, flush, force);
} finally {
this.isSaving = false;
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@@ -1655,9 +1655,29 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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--this.ticksUntilAutosave;
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- if (this.autosavePeriod > 0 && this.ticksUntilAutosave <= 0) { // CraftBukkit
- this.autoSave();
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+ // Paper start - Incremental chunk and player saving
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+ final ProfilerFiller profiler = Profiler.get();
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+ int playerSaveInterval = io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.rate;
+ if (playerSaveInterval < 0) {
+ playerSaveInterval = autosavePeriod;
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+ }
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+ profiler.push("save");
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+ final boolean fullSave = autosavePeriod > 0 && this.tickCount % autosavePeriod == 0;
+ try {
+ this.isSaving = true;
+ if (playerSaveInterval > 0) {
+ this.playerList.saveAll(playerSaveInterval);
+ }
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+ for (final ServerLevel level : this.getAllLevels()) {
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+ if (level.paperConfig().chunks.autoSaveInterval.value() > 0) {
+ level.saveIncrementally(fullSave);
+ }
+ }
+ } finally {
+ this.isSaving = false;
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}
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+ profiler.pop();
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+ // Paper end - Incremental chunk and player saving
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ProfilerFiller gameprofilerfiller = Profiler.get();
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
2024-11-29 02:39:40 +01:00
index d81be1069ef6ce51789df38ce21f125b6d524945..dc523c3017939d4a206f28617e5aacd83e5d2334 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.
Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.
Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.
Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.
Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
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@@ -1353,6 +1353,30 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos);
}
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+ // Paper start - Incremental chunk and player saving
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+ public void saveIncrementally(boolean doFull) {
+ ServerChunkCache chunkproviderserver = this.getChunkSource();
+
+ if (doFull) {
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
+ }
+
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+ if (doFull) {
+ this.saveLevelData(true);
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+ }
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+ // chunk autosave is already called by the ChunkSystem during unload processing (ChunkMap#processUnloads)
+ // Copied from save()
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
+ if (doFull) { // Paper
+ ServerLevel worldserver1 = this;
+ this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
+ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save(this.registryAccess()));
+ this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
+ }
+ // CraftBukkit end
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+ }
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+ // Paper end - Incremental chunk and player saving
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+
public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled) {
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// Paper start - add close param
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this.save(progressListener, flush, savingDisabled, false);
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 2b6c5b2387b67f25d8877849ccbfaaa77eab51d3..05981a075898794b899f1327bff1e7ca8ef8fc13 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -221,6 +221,7 @@ import org.bukkit.inventory.MainHand;
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public class ServerPlayer extends net.minecraft.world.entity.player.Player implements ca.spottedleaf.moonrise.patches.chunk_system.player.ChunkSystemServerPlayer { // Paper - rewrite chunk system
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private static final Logger LOGGER = LogUtils.getLogger();
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+ public long lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
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private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
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private static final int FLY_STAT_RECORDING_SPEED = 25;
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 47664c545e3f58719f55366bac05732dbfe3c00a..a03ff473a683611670ee274b0eec5a395ee6981a 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -518,6 +518,7 @@ public abstract class PlayerList {
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protected void save(ServerPlayer player) {
if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
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+ player.lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
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this.playerIo.save(player);
ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
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@@ -1152,9 +1153,21 @@ public abstract class PlayerList {
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}
public void saveAll() {
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+ // Paper start - Incremental chunk and player saving
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+ this.saveAll(-1);
+ }
+
+ public void saveAll(int interval) {
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io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
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+ int numSaved = 0;
+ long now = MinecraftServer.currentTick;
for (int i = 0; i < this.players.size(); ++i) {
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- this.save((ServerPlayer) this.players.get(i));
+ final ServerPlayer player = this.players.get(i);
+ if (interval == -1 || now - player.lastSave >= interval) {
+ this.save(player);
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+ if (interval != -1 && ++numSaved >= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) { break; }
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+ }
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+ // Paper end - Incremental chunk and player saving
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}
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return null; }); // Paper - ensure main