public PlayerBucketEmptyEvent(@NotNull final Player who, @NotNull final Block block, @NotNull final Block blockClicked, @NotNull final BlockFace blockFace, @NotNull final Material bucket, @NotNull final ItemStack itemInHand) {
+ public PlayerBucketEmptyEvent(@NotNull final Player who, @NotNull final Block blockClicked, @NotNull final BlockFace blockFace, @NotNull final Material bucket, @NotNull final ItemStack itemInHand, @org.jetbrains.annotations.Nullable final EquipmentSlot hand) {
+ public PlayerBucketEmptyEvent(@NotNull final Player who, @NotNull final Block block, @NotNull final Block blockClicked, @NotNull final BlockFace blockFace, @NotNull final Material bucket, @NotNull final ItemStack itemInHand, @org.jetbrains.annotations.Nullable final EquipmentSlot hand) {
public PlayerBucketEvent(@NotNull final Player who, @NotNull final Block blockClicked, @NotNull final BlockFace blockFace, @NotNull final Material bucket, @NotNull final ItemStack itemInHand) {
@@ -0,0 +0,0 @@ public abstract class PlayerBucketEvent extends PlayerEvent implements Cancellab
}
public PlayerBucketEvent(@NotNull final Player who, @NotNull final Block block, @NotNull final Block blockClicked, @NotNull final BlockFace blockFace, @NotNull final Material bucket, @NotNull final ItemStack itemInHand) {
+ public PlayerBucketEvent(@NotNull final Player who,@NotNull final Block blockClicked, @NotNull final BlockFace blockFace, @NotNull final Material bucket, @NotNull final ItemStack itemInHand, @Nullable final EquipmentSlot hand) {
+ public PlayerBucketEvent(@NotNull final Player who, @NotNull final Block block, @NotNull final Block blockClicked, @NotNull final BlockFace blockFace, @NotNull final Material bucket, @NotNull final ItemStack itemInHand, @Nullable final EquipmentSlot hand) {
+ public PlayerBucketFillEvent(@NotNull final Player who, @NotNull final Block blockClicked, @NotNull final BlockFace blockFace, @NotNull final Material bucket, @NotNull final ItemStack itemInHand, @org.jetbrains.annotations.Nullable final EquipmentSlot hand) {
+ public PlayerBucketFillEvent(@NotNull final Player who, @NotNull Block block, @NotNull final Block blockClicked, @NotNull final BlockFace blockFace, @NotNull final Material bucket, @NotNull final ItemStack itemInHand, @org.jetbrains.annotations.Nullable final EquipmentSlot hand) {