PaperMC/patches/server/0887-More-Teleport-API.patch

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2022-07-22 21:36:43 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Sun, 5 Sep 2021 12:15:59 -0400
Subject: [PATCH] More Teleport API
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 421d7e28370085dffa415d71d4e28d3c4d38ac87..92617a19fb328320e17b58956cf0276d5a08325b 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1729,11 +1729,17 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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return false; // CraftBukkit - Return event status
}
- PlayerTeleportEvent event = new PlayerTeleportEvent(player, from.clone(), to.clone(), cause);
+ // Paper start - Teleport API
+ Set<io.papermc.paper.entity.RelativeTeleportFlag> relativeFlags = java.util.EnumSet.noneOf(io.papermc.paper.entity.RelativeTeleportFlag.class);
+ for (net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument relativeArgument : set) {
+ relativeFlags.add(org.bukkit.craftbukkit.entity.CraftPlayer.toApiRelativeFlag(relativeArgument));
+ }
+ PlayerTeleportEvent event = new PlayerTeleportEvent(player, from.clone(), to.clone(), cause, flag, java.util.Set.copyOf(relativeFlags));
+ // Paper end
this.cserver.getPluginManager().callEvent(event);
if (event.isCancelled() || !to.equals(event.getTo())) {
- set.clear(); // Can't relative teleport
+ //set.clear(); // Can't relative teleport // Paper - Teleport API: Now you can!
to = event.isCancelled() ? event.getFrom() : event.getTo();
d0 = to.getX();
d1 = to.getY();
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index c4ffccddce33cf461d9b04ccbb90026544f16b7d..99b99fae67e53a688b3519d8a8d0cc5f3468e7e8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -542,15 +542,33 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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@Override
public boolean teleport(Location location, TeleportCause cause) {
+ // Paper start - Teleport passenger API
+ return teleport(location, cause, false);
+ }
+
+ @Override
+ public boolean teleport(Location location, TeleportCause cause, boolean ignorePassengers, boolean dismount) {
+ // Paper end
Preconditions.checkArgument(location != null, "location cannot be null");
location.checkFinite();
+ // Paper start - Teleport passenger API
+ // Don't allow teleporting between worlds while keeping passengers
+ if (ignorePassengers && this.entity.isVehicle() && location.getWorld() != this.getWorld()) {
+ return false;
+ }
+
+ // Don't allow to teleport between worlds if remaining on vehicle
+ if (!dismount && this.entity.isPassenger() && location.getWorld() != this.getWorld()) {
+ return false;
+ }
+ // Paper end
- if (this.entity.isVehicle() || this.entity.isRemoved()) {
+ if ((!ignorePassengers && this.entity.isVehicle()) || this.entity.isRemoved()) { // Paper - Teleport passenger API
return false;
}
// If this entity is riding another entity, we must dismount before teleporting.
- this.entity.stopRiding();
+ if (dismount) this.entity.stopRiding(); // Paper - Teleport passenger API
// Let the server handle cross world teleports
if (location.getWorld() != null && !location.getWorld().equals(this.getWorld())) {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 10:02:51 +02:00
index 674b7ff0c1e372ffb06336841e129d5c2130b6f9..374c01f22aa677017ff3d9971e0f1026f53a447e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1178,13 +1178,92 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
public void setRotation(float yaw, float pitch) {
- throw new UnsupportedOperationException("Cannot set rotation of players. Consider teleporting instead.");
+ // Paper start - Teleport API
+ Location targetLocation = this.getEyeLocation();
+ targetLocation.setYaw(yaw);
+ targetLocation.setPitch(pitch);
+
+ org.bukkit.util.Vector direction = targetLocation.getDirection();
+ targetLocation.add(direction);
+ this.lookAt(targetLocation, io.papermc.paper.entity.LookAnchor.EYES);
+ // Paper end
}
@Override
public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause) {
+ // Paper start - Teleport API
+ return this.teleport(location, cause, false);
+ }
+
+ @Override
+ public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause, boolean ignorePassengers, boolean dismount) {
+ return this.teleport(location, cause, ignorePassengers, dismount, new io.papermc.paper.entity.RelativeTeleportFlag[0]);
+ }
+
+ @Override
+ public void lookAt(@NotNull org.bukkit.entity.Entity entity, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor, @NotNull io.papermc.paper.entity.LookAnchor entityAnchor) {
+ this.getHandle().lookAt(toNmsAnchor(playerAnchor), ((CraftEntity) entity).getHandle(), toNmsAnchor(entityAnchor));
+ }
+
+ @Override
+ public void lookAt(double x, double y, double z, @NotNull io.papermc.paper.entity.LookAnchor playerAnchor) {
+ this.getHandle().lookAt(toNmsAnchor(playerAnchor), new Vec3(x, y, z));
+ }
+
+ public static net.minecraft.commands.arguments.EntityAnchorArgument.Anchor toNmsAnchor(io.papermc.paper.entity.LookAnchor nmsAnchor) {
+ return switch (nmsAnchor) {
+ case EYES -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.EYES;
+ case FEET -> net.minecraft.commands.arguments.EntityAnchorArgument.Anchor.FEET;
+ };
+ }
+
+ public static io.papermc.paper.entity.LookAnchor toApiAnchor(net.minecraft.commands.arguments.EntityAnchorArgument.Anchor playerAnchor) {
+ return switch (playerAnchor) {
+ case EYES -> io.papermc.paper.entity.LookAnchor.EYES;
+ case FEET -> io.papermc.paper.entity.LookAnchor.FEET;
+ };
+ }
+
+ public static net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument toNmsRelativeFlag(io.papermc.paper.entity.RelativeTeleportFlag apiFlag) {
+ return switch (apiFlag) {
+ case X -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.X;
+ case Y -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.Y;
+ case Z -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.Z;
+ case PITCH -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.X_ROT;
+ case YAW -> net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.Y_ROT;
+ };
+ }
+
+ public static io.papermc.paper.entity.RelativeTeleportFlag toApiRelativeFlag(net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument nmsFlag) {
+ return switch (nmsFlag) {
+ case X -> io.papermc.paper.entity.RelativeTeleportFlag.X;
+ case Y -> io.papermc.paper.entity.RelativeTeleportFlag.Y;
+ case Z -> io.papermc.paper.entity.RelativeTeleportFlag.Z;
+ case X_ROT -> io.papermc.paper.entity.RelativeTeleportFlag.PITCH;
+ case Y_ROT -> io.papermc.paper.entity.RelativeTeleportFlag.YAW;
+ };
+ }
+
+ @Override
+ public boolean teleport(Location location, org.bukkit.event.player.PlayerTeleportEvent.TeleportCause cause, boolean ignorePassengers, boolean dismount, io.papermc.paper.entity.RelativeTeleportFlag... flags) {
+ var relativeArguments = java.util.EnumSet.noneOf(net.minecraft.network.protocol.game.ClientboundPlayerPositionPacket.RelativeArgument.class);
+ for (io.papermc.paper.entity.RelativeTeleportFlag flag : flags) {
+ relativeArguments.add(toNmsRelativeFlag(flag));
+ }
+ // Paper end - Teleport API
Preconditions.checkArgument(location != null, "location");
Preconditions.checkArgument(location.getWorld() != null, "location.world");
+ // Paper start - Teleport passenger API
+ // Don't allow teleporting between worlds while keeping passengers
+ if (ignorePassengers && entity.isVehicle() && location.getWorld() != this.getWorld()) {
+ return false;
+ }
+
+ // Don't allow to teleport between worlds if remaining on vehicle
+ if (!dismount && entity.isPassenger() && location.getWorld() != this.getWorld()) {
+ return false;
+ }
+ // Paper end
location.checkFinite();
ServerPlayer entity = this.getHandle();
@@ -1197,7 +1276,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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return false;
}
- if (entity.isVehicle()) {
+ if (entity.isVehicle() && !ignorePassengers) { // Paper - Teleport API
return false;
}
@@ -1215,7 +1294,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
// If this player is riding another entity, we must dismount before teleporting.
- entity.stopRiding();
+ if (dismount) entity.stopRiding(); // Paper - Teleport API
// SPIGOT-5509: Wakeup, similar to riding
if (this.isSleeping()) {
@@ -1237,7 +1316,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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// Check if the fromWorld and toWorld are the same.
if (fromWorld == toWorld) {
- entity.connection.teleport(to);
+ entity.connection.internalTeleport(to.getX(), to.getY(), to.getZ(), to.getYaw(), to.getPitch(), relativeArguments, dismount); // Paper - Teleport API
} else {
server.getHandle().respawn(entity, toWorld, true, to, !toWorld.paperConfig().environment.disableTeleportationSuffocationCheck); // Paper
}