PaperMC/patches/server/0533-fix-PlayerItemHeldEvent-firing-twice.patch

19 lines
1.4 KiB
Diff
Raw Normal View History

2021-06-15 04:59:31 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: chickeneer <emcchickeneer@gmail.com>
Date: Thu, 22 Apr 2021 19:02:07 -0700
Subject: [PATCH] fix PlayerItemHeldEvent firing twice
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 5f4689c411b3f8e89a018b596fa75c3e8fee408d..4371c93b31ca14e29c05d72487a41351e710db86 100644
2021-06-15 04:59:31 +02:00
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
2024-04-24 15:46:45 +02:00
@@ -1923,6 +1923,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
2023-06-08 03:13:54 +02:00
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
2021-06-15 04:59:31 +02:00
if (this.player.isImmobile()) return; // CraftBukkit
if (packet.getSlot() >= 0 && packet.getSlot() < Inventory.getSelectionSize()) {
+ if (packet.getSlot() == this.player.getInventory().selected) { return; } // Paper - don't fire itemheldevent when there wasn't a slot change
PlayerItemHeldEvent event = new PlayerItemHeldEvent(this.getCraftPlayer(), this.player.getInventory().selected, packet.getSlot());
this.cserver.getPluginManager().callEvent(event);
if (event.isCancelled()) {