PaperMC/Spigot-Server-Patches/Allow-for-toggling-of-spawn-chunks.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <1254957+zachbr@users.noreply.github.com>
Date: Thu, 3 Mar 2016 03:53:43 -0600
Subject: [PATCH] Allow for toggling of spawn chunks
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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softDespawnDistance = softDespawnDistance*softDespawnDistance;
hardDespawnDistance = hardDespawnDistance*hardDespawnDistance;
}
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+
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+ public boolean keepSpawnInMemory;
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+ private void keepSpawnInMemory() {
+ keepSpawnInMemory = getBoolean("keep-spawn-loaded", true);
+ log("Keep spawn chunk loaded: " + keepSpawnInMemory);
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+ }
}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess {
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this.getServer().addWorld(this.world);
// CraftBukkit end
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timings = new co.aikar.timings.WorldTimingsHandler(this); // Paper - code below can generate new world and access timings
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+ this.keepSpawnInMemory = this.paperConfig.keepSpawnInMemory; // Paper
this.entityLimiter = new org.spigotmc.TickLimiter(spigotConfig.entityMaxTickTime);
this.tileLimiter = new org.spigotmc.TickLimiter(spigotConfig.tileMaxTickTime);
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}
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--