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PaperMC/patches/api/0354-Add-EntityPortalReadyEvent.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 12 May 2021 04:30:53 -0700
Subject: [PATCH] Add EntityPortalReadyEvent
diff --git a/src/main/java/io/papermc/paper/event/entity/EntityPortalReadyEvent.java b/src/main/java/io/papermc/paper/event/entity/EntityPortalReadyEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..bc5f0ed43f5d341ec551e48eecf2614cdfd52d79
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--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/entity/EntityPortalReadyEvent.java
@@ -0,0 +1,95 @@
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+package io.papermc.paper.event.entity;
+
+import org.bukkit.PortalType;
+import org.bukkit.World;
+import org.bukkit.entity.Entity;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.EntityEvent;
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+import org.bukkit.event.entity.EntityPortalEvent;
+import org.bukkit.event.player.PlayerPortalEvent;
+import org.jetbrains.annotations.ApiStatus;
+import org.jspecify.annotations.NullMarked;
+import org.jspecify.annotations.Nullable;
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+
+/**
+ * Called when an entity is ready to be teleported by a plugin.
+ * Currently, this is only called after the required
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+ * ticks have passed for a Nether Portal.
+ * <p>
+ * Cancelling this event resets the entity's readiness
+ * regarding the current portal.
+ */
+@NullMarked
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+public class EntityPortalReadyEvent extends EntityEvent implements Cancellable {
+
+ private static final HandlerList HANDLER_LIST = new HandlerList();
+
+ private final PortalType portalType;
+ private @Nullable World targetWorld;
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+
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+ private boolean cancelled;
+
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+ @ApiStatus.Internal
+ public EntityPortalReadyEvent(final Entity entity, final @Nullable World targetWorld, final PortalType portalType) {
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+ super(entity);
+ this.targetWorld = targetWorld;
+ this.portalType = portalType;
+ }
+
+ /**
+ * Gets the world this portal will teleport to.
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+ * Can be {@code null} if "allow-nether" is false in server.properties
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+ * or if there is another situation where there is no world to teleport to.
+ * <p>
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+ * This world may be modified by later events such as {@link PlayerPortalEvent}
+ * or {@link EntityPortalEvent}.
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+ *
+ * @return the world the portal will teleport the entity to.
+ */
+ public @Nullable World getTargetWorld() {
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+ return this.targetWorld;
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+ }
+
+ /**
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+ * Sets the world this portal will teleport to. A {@code null} value
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+ * will essentially cancel the teleport and prevent further events
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+ * such as {@link PlayerPortalEvent} from firing.
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+ * <p>
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+ * This world may be modified by later events such as {@link PlayerPortalEvent}
+ * or {@link EntityPortalEvent}.
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+ *
+ * @param targetWorld the world
+ */
+ public void setTargetWorld(final @Nullable World targetWorld) {
+ this.targetWorld = targetWorld;
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+ }
+
+ /**
+ * Gets the portal type for this event.
+ *
+ * @return the portal type
+ */
+ public PortalType getPortalType() {
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+ return this.portalType;
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+ }
+
+ @Override
+ public boolean isCancelled() {
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+ return this.cancelled;
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+ }
+
+ @Override
+ public void setCancelled(final boolean cancel) {
+ this.cancelled = cancel;
+ }
+
+ @Override
+ public HandlerList getHandlers() {
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+ return HANDLER_LIST;
+ }
+
+ public static HandlerList getHandlerList() {
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+ return HANDLER_LIST;
+ }
+}