2024-09-28 20:05:45 +02:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 27 Sep 2024 17:12:50 -0700
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Subject: [PATCH] Improve entity effect API
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diff --git a/src/main/java/org/bukkit/EntityEffect.java b/src/main/java/org/bukkit/EntityEffect.java
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index 5341957b10cccd7bce5a7595699b1d90412a01d0..83d623cc824ddeeae7350c9f9a757fcf8e97c9ea 100644
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--- a/src/main/java/org/bukkit/EntityEffect.java
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+++ b/src/main/java/org/bukkit/EntityEffect.java
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@@ -112,11 +112,25 @@ public enum EntityEffect {
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// 5 - unused
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/**
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* The smoke when taming an entity fails.
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+ * @deprecated use {@link EntityEffect#TAMING_FAILED}
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*/
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+ @Deprecated(since = "1.21") // Paper
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WOLF_SMOKE(6, Tameable.class),
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+ // Paper start - rename "wolf" effects
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+ /**
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+ * The smoke when taming an entity fails.
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+ */
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+ TAMING_FAILED(6, Tameable.class),
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+ /**
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+ * The hearts when taming an entity succeeds.
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+ */
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+ TAMING_SUCCEEDED(7, Tameable.class),
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+ // Paper end - rename "wolf" effects
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/**
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* The hearts when taming an entity succeeds.
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+ * @deprecated use {@link EntityEffect#TAMING_SUCCEEDED}
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*/
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+ @Deprecated(since = "1.21") // Paper
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WOLF_HEARTS(7, Tameable.class),
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/**
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* When a wolf shakes (after being wet).
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@@ -204,7 +218,9 @@ public enum EntityEffect {
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ARMOR_STAND_HIT(32, ArmorStand.class),
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/**
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* Entity hurt by thorns attack.
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+ * @deprecated in favor of {@link LivingEntity#playHurtAnimation(float)} or {@link Entity#broadcastHurtAnimation(java.util.Collection)}
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*/
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+ @Deprecated(since = "1.19.4", forRemoval = true) // Paper
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THORNS_HURT(33, LivingEntity.class),
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/**
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* Iron golem puts away rose.
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@@ -216,11 +232,15 @@ public enum EntityEffect {
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TOTEM_RESURRECT(35, LivingEntity.class),
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/**
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* Entity hurt due to drowning damage.
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+ * @deprecated in favor of {@link LivingEntity#playHurtAnimation(float)} or {@link Entity#broadcastHurtAnimation(java.util.Collection)}
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*/
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+ @Deprecated(since = "1.19.4", forRemoval = true)
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HURT_DROWN(36, LivingEntity.class),
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/**
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* Entity hurt due to explosion damage.
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+ * @deprecated in favor of {@link LivingEntity#playHurtAnimation(float)} or {@link Entity#broadcastHurtAnimation(java.util.Collection)}
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*/
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+ @Deprecated(since = "1.19.4", forRemoval = true)
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HURT_EXPLOSION(37, LivingEntity.class),
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/**
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* Dolphin has been fed and is locating a structure.
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@@ -244,11 +264,15 @@ public enum EntityEffect {
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VILLAGER_SPLASH(42, Villager.class),
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/**
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* Player's bad omen effect removed to start or increase raid difficult.
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+ * @deprecated raid system was overhauled in 1.20.5
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*/
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+ @Deprecated(since = "1.20.5", forRemoval = true)
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PLAYER_BAD_OMEN_RAID(43, Player.class),
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/**
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* Entity hurt due to berry bush. Prickly!
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+ * @deprecated in favor of {@link LivingEntity#playHurtAnimation(float)} or {@link Entity#broadcastHurtAnimation(java.util.Collection)}
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*/
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+ @Deprecated(since = "1.19.4", forRemoval = true)
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HURT_BERRY_BUSH(44, LivingEntity.class),
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/**
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* Fox chews the food in its mouth
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@@ -331,7 +355,17 @@ public enum EntityEffect {
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* Sniffer must have a target and be in {@link Sniffer.State#SEARCHING} or
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* {@link Sniffer.State#DIGGING}
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*/
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- SNIFFER_DIG(63, Sniffer.class);
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+ SNIFFER_DIG(63, Sniffer.class),
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+ // Paper start - add missing EntityEffect
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+ /**
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+ * Armadillo peeks out of its shell
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+ */
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+ ARMADILLO_PEEK(64, org.bukkit.entity.Armadillo.class),
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+ /**
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+ * {@link org.bukkit.inventory.EquipmentSlot#BODY} armor piece breaks
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+ */
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+ BODY_BREAK(65, LivingEntity.class);
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+ // Paper end - add missing EntityEffect
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private final byte data;
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private final Class<? extends Entity> applicable;
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diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
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index 725ef320f929d5e3d141c1ed3246d73a7d741f31..d0ae8a94db20281d3664d74718c65234eb2e5f83 100644
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--- a/src/main/java/org/bukkit/entity/Entity.java
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+++ b/src/main/java/org/bukkit/entity/Entity.java
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@@ -1159,4 +1159,17 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
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*/
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@NotNull String getScoreboardEntryName();
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// Paper end - entity scoreboard name
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+
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+ // Paper start - broadcast hurt animation
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+ /**
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+ * Broadcasts a hurt animation. This fakes incoming damage towards the target entity.
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+ * <p>
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+ * The target players cannot include {@code this} player. For self-damage, use
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+ * {@link Player#sendHurtAnimation(float)}.
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+ *
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+ * @param players the players to broadcast to (cannot include {@code this}
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+ * @throws IllegalArgumentException if {@code this} is contained in {@code players}
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+ */
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+ void broadcastHurtAnimation(@NotNull java.util.Collection<Player> players);
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+ // Paper end - broadcast hurt animation
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}
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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2024-10-22 18:23:19 +02:00
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index c8532a25d64217bcfddf075fd09e255aa9a769e7..81e287c8df1c10cf1e268f3bbd262926d60b70c0 100644
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2024-09-28 20:05:45 +02:00
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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2024-10-22 18:23:19 +02:00
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@@ -3874,4 +3874,16 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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2024-09-28 20:05:45 +02:00
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@Override
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Spigot spigot();
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// Spigot end
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+
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+ // Paper start - entity effect API
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+ /**
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+ * Plays an entity effect to this player for the target entity
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+ * <p>
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+ * If the effect is not applicable to this class of entity, it will not play.
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+ *
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+ * @param effect the entity effect
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+ * @param target the target entity
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+ */
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+ void sendEntityEffect(org.bukkit.@NotNull EntityEffect effect, @NotNull Entity target);
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+ // Paper end - entity effect API
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}
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