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EntityPathfindEvent
Fires when an Entity decides to start moving to a location.
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package com.destroystokyo.paper.event.entity;
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import org.bukkit.Location;
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import org.bukkit.entity.Entity;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.entity.EntityEvent;
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import org.jetbrains.annotations.ApiStatus;
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import org.jspecify.annotations.NullMarked;
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import org.jspecify.annotations.Nullable;
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/**
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* Fired when an Entity decides to start moving towards a location.
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* <p>
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* This event does not fire for the entities actual movement. Only when it
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* is choosing to start moving to a location.
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*/
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@NullMarked
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public class EntityPathfindEvent extends EntityEvent implements Cancellable {
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private static final HandlerList HANDLER_LIST = new HandlerList();
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private final @Nullable Entity targetEntity;
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private final Location location;
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private boolean cancelled;
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@ApiStatus.Internal
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public EntityPathfindEvent(final Entity entity, final Location location, final @Nullable Entity targetEntity) {
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super(entity);
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this.targetEntity = targetEntity;
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this.location = location;
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}
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/**
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* The Entity that is pathfinding.
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*
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* @return The Entity that is pathfinding.
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*/
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@Override
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public Entity getEntity() {
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return this.entity;
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}
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/**
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* If the Entity is trying to pathfind to an entity, this is the entity in relation.
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* <br>
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* Otherwise, this will return {@code null}.
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*
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* @return The entity target or {@code null}
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*/
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public @Nullable Entity getTargetEntity() {
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return this.targetEntity;
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}
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/**
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* The Location of where the entity is about to move to.
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* <br>
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* Note that if the target happened to of been an entity
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*
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* @return Location of where the entity is trying to pathfind to.
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*/
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public Location getLoc() {
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return this.location.clone();
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}
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@Override
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public boolean isCancelled() {
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return this.cancelled;
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}
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@Override
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public void setCancelled(final boolean cancel) {
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this.cancelled = cancel;
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}
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@Override
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public HandlerList getHandlers() {
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return HANDLER_LIST;
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}
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public static HandlerList getHandlerList() {
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return HANDLER_LIST;
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}
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}
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