Hacky fix against block invulnerability

This commit is contained in:
Dinnerbone 2011-02-28 15:59:23 +00:00
parent 38c2103ff4
commit 016e50e6fc

View file

@ -2,11 +2,13 @@ package net.minecraft.server;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Random;
// CraftBukkit
import org.bukkit.Location;
import org.bukkit.craftbukkit.CraftWorld;
public class Chunk {
@ -473,6 +475,22 @@ public class Chunk {
this.d.c.removeAll(this.l.values());
for (int i = 0; i < this.m.length; ++i) {
Iterator<Object> iter = this.m[i].iterator();
// Craftbukkit start
while(iter.hasNext()) {
Entity e = (Entity)iter.next();
int cx = Location.locToBlock(e.locX) >> 4;
int cz = Location.locToBlock(e.locZ) >> 4;
if ((e instanceof EntityPlayer) && ((cx != this.j) || (cz != this.k))) {
EntityPlayer player = (EntityPlayer)e;
iter.remove(); // Do not pass along players, as doing so can get them stuck outside of time.
// (which for example disables inventory icon updates and prevents block breaking)
}
}
// Craftbukkit end
this.d.b(this.m[i]);
}
}