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#495: Expose ItemStack and hand used in PlayerShearEntityEvent
By: Parker Hawke <hawkeboyz2@hotmail.com>
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parent
4d40a4b485
commit
01b8968e4b
1 changed files with 33 additions and 2 deletions
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@ -1,9 +1,12 @@
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package org.bukkit.event.player;
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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/**
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@ -13,11 +16,19 @@ public class PlayerShearEntityEvent extends PlayerEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private boolean cancel;
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private final Entity what;
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private final ItemStack item;
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private final EquipmentSlot hand;
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public PlayerShearEntityEvent(@NotNull final Player who, @NotNull final Entity what) {
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public PlayerShearEntityEvent(@NotNull Player who, @NotNull Entity what, @NotNull ItemStack item, @NotNull EquipmentSlot hand) {
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super(who);
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this.cancel = false;
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this.what = what;
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this.item = item;
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this.hand = hand;
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}
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@Deprecated
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public PlayerShearEntityEvent(@NotNull final Player who, @NotNull final Entity what) {
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this(who, what, new ItemStack(Material.SHEARS), EquipmentSlot.HAND);
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}
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@Override
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@ -40,6 +51,26 @@ public class PlayerShearEntityEvent extends PlayerEvent implements Cancellable {
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return what;
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}
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/**
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* Gets the item used to shear the entity.
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*
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* @return the shears
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*/
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@NotNull
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public ItemStack getItem() {
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return item.clone();
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}
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/**
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* Gets the hand used to shear the entity.
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*
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* @return the hand
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*/
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@NotNull
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public EquipmentSlot getHand() {
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return hand;
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}
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@NotNull
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@Override
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public HandlerList getHandlers() {
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