Make sure to remove correct TE during TE tick

See Hydra, March 29th 2021.
This commit is contained in:
Spottedleaf 2021-03-29 09:08:29 +02:00
parent 7d068815fe
commit 0336df461a

View file

@ -0,0 +1,45 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 29 Mar 2021 09:07:25 +0200
Subject: [PATCH] Make sure to remove correct TE during TE tick
This looks like it can cause premature TE removal.
diff --git a/src/main/java/net/minecraft/world/level/World.java b/src/main/java/net/minecraft/world/level/World.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/World.java
+++ b/src/main/java/net/minecraft/world/level/World.java
@@ -0,0 +0,0 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
//this.tileEntityList.remove(tileentity); // Paper - remove unused list
// Paper - prevent double chunk lookups
Chunk chunk; if ((chunk = this.getChunkIfLoaded(tileentity.getPosition())) != null) { // inlined contents of this.isLoaded(BlockPosition). Reuse the returned chunk instead of looking it up again
- chunk.removeTileEntity(tileentity.getPosition());
+ chunk.removeTileEntity(tileentity.getPosition(), tileentity); // Paper - remove correct TE
}
// Paper end
}
diff --git a/src/main/java/net/minecraft/world/level/chunk/Chunk.java b/src/main/java/net/minecraft/world/level/chunk/Chunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/Chunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
@Override
public void removeTileEntity(BlockPosition blockposition) {
+ // Paper start - remove correct TE
+ removeTileEntity(blockposition, null);
+ }
+ public void removeTileEntity(BlockPosition blockposition, TileEntity match) {
+ // Paper end
if (this.loaded || this.world.s_()) {
- TileEntity tileentity = (TileEntity) this.tileEntities.remove(blockposition);
+ // Paper start
+ TileEntity tileentity = (TileEntity) this.tileEntities.get(blockposition);
- if (tileentity != null) {
+ if (tileentity != null && (match == null || match == tileentity)) {
+ this.tileEntities.remove(tileentity);
+ // Paper end
tileentity.al_();
}
}