Don't set spawn world in PlayerInitialSpawnEvent

Fixes GH-85 and GH-157
This commit is contained in:
Zach Brown 2016-03-28 13:00:44 -05:00
parent 249e52e7a8
commit 0363644455

View file

@ -1,4 +1,4 @@
From df94d296af159e68e0b487c19c5b75fb19a9a605 Mon Sep 17 00:00:00 2001
From 89d808a64409fe199f0cda9e3ef0163805a4bfc6 Mon Sep 17 00:00:00 2001
From: Steve Anton <anxuiz.nx@gmail.com>
Date: Thu, 3 Mar 2016 00:09:38 -0600
Subject: [PATCH] Add PlayerInitialSpawnEvent
@ -6,10 +6,10 @@ Subject: [PATCH] Add PlayerInitialSpawnEvent
For modifying a player's initial spawn location as they join the server
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index ef76652..60b02f1 100644
index ef76652..b636a71 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -99,6 +99,22 @@ public abstract class PlayerList {
@@ -99,6 +99,21 @@ public abstract class PlayerList {
}
// CraftBukkit end
@ -26,12 +26,11 @@ index ef76652..60b02f1 100644
+ entityplayer.yaw = newLoc.getYaw();
+ entityplayer.pitch = newLoc.getPitch();
+ entityplayer.dimension = ((CraftWorld) newLoc.getWorld()).getHandle().dimension;
+ entityplayer.spawnWorld = entityplayer.world.worldData.getName();
+ // Paper end
+
entityplayer.spawnIn(this.server.getWorldServer(entityplayer.dimension));
entityplayer.playerInteractManager.a((WorldServer) entityplayer.world);
String s1 = "local";
--
2.7.1.windows.2
2.7.4