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Don't set spawn world in PlayerInitialSpawnEvent
Fixes GH-85 and GH-157
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1 changed files with 4 additions and 5 deletions
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@ -1,4 +1,4 @@
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From df94d296af159e68e0b487c19c5b75fb19a9a605 Mon Sep 17 00:00:00 2001
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From 89d808a64409fe199f0cda9e3ef0163805a4bfc6 Mon Sep 17 00:00:00 2001
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From: Steve Anton <anxuiz.nx@gmail.com>
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Date: Thu, 3 Mar 2016 00:09:38 -0600
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Subject: [PATCH] Add PlayerInitialSpawnEvent
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@ -6,10 +6,10 @@ Subject: [PATCH] Add PlayerInitialSpawnEvent
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For modifying a player's initial spawn location as they join the server
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index ef76652..60b02f1 100644
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index ef76652..b636a71 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -99,6 +99,22 @@ public abstract class PlayerList {
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@@ -99,6 +99,21 @@ public abstract class PlayerList {
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}
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// CraftBukkit end
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@ -26,12 +26,11 @@ index ef76652..60b02f1 100644
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+ entityplayer.yaw = newLoc.getYaw();
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+ entityplayer.pitch = newLoc.getPitch();
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+ entityplayer.dimension = ((CraftWorld) newLoc.getWorld()).getHandle().dimension;
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+ entityplayer.spawnWorld = entityplayer.world.worldData.getName();
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+ // Paper end
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+
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entityplayer.spawnIn(this.server.getWorldServer(entityplayer.dimension));
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entityplayer.playerInteractManager.a((WorldServer) entityplayer.world);
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String s1 = "local";
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--
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2.7.1.windows.2
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2.7.4
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