diff --git a/patches/server/Optimise-TickListServer-by-rewriting-it.patch b/patches/server/Optimise-TickListServer-by-rewriting-it.patch index 179b3f2203..cf481abdc6 100644 --- a/patches/server/Optimise-TickListServer-by-rewriting-it.patch +++ b/patches/server/Optimise-TickListServer-by-rewriting-it.patch @@ -935,7 +935,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 + public final boolean isPositionTickingWithEntitiesLoaded(BlockPos pos) { + long position = net.minecraft.server.MCUtil.getCoordinateKey(pos); + ChunkHolder chunkHolder = this.chunkMap.getUpdatingChunkIfPresent(position); -+ return chunkHolder != null && chunkHolder.isTickingReady() && this.level.entityManager.areEntitiesLoaded(position); ++ return chunkHolder != null && chunkHolder.isTickingReady() /* && this.level.entityManager.areEntitiesLoaded(position) */; // TODO Needs to wait for entities, but has to be manually marked as ready + } + // Paper end - rewrite ticklistserver