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SPIGOT-6175: Fix generating loot tables for entities
By: md_5 <git@md-5.net>
This commit is contained in:
parent
5eb09a7d93
commit
0410e56149
1 changed files with 17 additions and 8 deletions
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@ -75,28 +75,28 @@ public class CraftLootTable implements org.bukkit.loot.LootTable {
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WorldServer handle = ((CraftWorld) loc.getWorld()).getHandle();
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LootTableInfo.Builder builder = new LootTableInfo.Builder(handle);
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builder.set(LootContextParameters.ORIGIN, new Vec3D(loc.getX(), loc.getY(), loc.getZ()));
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setMaybe(builder, LootContextParameters.ORIGIN, new Vec3D(loc.getX(), loc.getY(), loc.getZ()));
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if (getHandle() != LootTable.EMPTY) {
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// builder.luck(context.getLuck());
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if (context.getLootedEntity() != null) {
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Entity nmsLootedEntity = ((CraftEntity) context.getLootedEntity()).getHandle();
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builder.set(LootContextParameters.THIS_ENTITY, nmsLootedEntity);
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builder.set(LootContextParameters.DAMAGE_SOURCE, DamageSource.GENERIC);
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builder.set(LootContextParameters.ORIGIN, nmsLootedEntity.getPositionVector());
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setMaybe(builder, LootContextParameters.THIS_ENTITY, nmsLootedEntity);
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setMaybe(builder, LootContextParameters.DAMAGE_SOURCE, DamageSource.GENERIC);
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setMaybe(builder, LootContextParameters.ORIGIN, nmsLootedEntity.getPositionVector());
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}
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if (context.getKiller() != null) {
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EntityHuman nmsKiller = ((CraftHumanEntity) context.getKiller()).getHandle();
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builder.set(LootContextParameters.KILLER_ENTITY, nmsKiller);
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setMaybe(builder, LootContextParameters.KILLER_ENTITY, nmsKiller);
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// If there is a player killer, damage source should reflect that in case loot tables use that information
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builder.set(LootContextParameters.DAMAGE_SOURCE, DamageSource.playerAttack(nmsKiller));
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builder.set(LootContextParameters.LAST_DAMAGE_PLAYER, nmsKiller); // SPIGOT-5603 - Set minecraft:killed_by_player
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setMaybe(builder, LootContextParameters.DAMAGE_SOURCE, DamageSource.playerAttack(nmsKiller));
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setMaybe(builder, LootContextParameters.LAST_DAMAGE_PLAYER, nmsKiller); // SPIGOT-5603 - Set minecraft:killed_by_player
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}
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// SPIGOT-5603 - Use LootContext#lootingModifier
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if (context.getLootingModifier() != LootContext.DEFAULT_LOOT_MODIFIER) {
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builder.set(LootContextParameters.LOOTING_MOD, context.getLootingModifier());
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setMaybe(builder, LootContextParameters.LOOTING_MOD, context.getLootingModifier());
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}
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}
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@ -115,8 +115,17 @@ public class CraftLootTable implements org.bukkit.loot.LootTable {
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return builder.build(nmsBuilder.build());
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}
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private <T> void setMaybe(LootTableInfo.Builder builder, LootContextParameter<T> param, T value) {
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if (getHandle().getLootContextParameterSet().getRequired().contains(param) || getHandle().getLootContextParameterSet().getOptional().contains(param)) {
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builder.set(param, value);
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}
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}
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public static LootContext convertContext(LootTableInfo info) {
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Vec3D position = info.getContextParameter(LootContextParameters.ORIGIN);
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if (position == null) {
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position = info.getContextParameter(LootContextParameters.THIS_ENTITY).getPositionVector(); // Every vanilla context has origin or this_entity, see LootContextParameterSets
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}
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Location location = new Location(info.getWorld().getWorld(), position.getX(), position.getY(), position.getZ());
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LootContext.Builder contextBuilder = new LootContext.Builder(location);
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