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#971: Add Player methods for client-side potion effects
By: Jishuna <joshl5324@gmail.com>
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1 changed files with 28 additions and 0 deletions
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@ -43,6 +43,8 @@ import org.bukkit.inventory.ItemStack;
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import org.bukkit.map.MapView;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.messaging.PluginMessageRecipient;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import org.bukkit.profile.PlayerProfile;
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import org.bukkit.scoreboard.Scoreboard;
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import org.jetbrains.annotations.ApiStatus;
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@ -925,6 +927,32 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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@ApiStatus.Experimental
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public void sendBlockUpdate(@NotNull Location loc, @NotNull TileState tileState) throws IllegalArgumentException;
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/**
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* Change a potion effect for the target entity. This will not actually
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* change the entity's potion effects in any way.
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* <p>
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* <b>Note:</b> Sending an effect change to a player for themselves may
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* cause unexpected behavior on the client. Effects sent this way will also
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* not be removed when their timer reaches 0, they can be removed with
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* {@link #sendPotionEffectChangeRemove(LivingEntity, PotionEffectType)}
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*
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* @param entity the entity whose potion effects to change
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* @param effect the effect to change
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*/
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public void sendPotionEffectChange(@NotNull LivingEntity entity, @NotNull PotionEffect effect);
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/**
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* Remove a potion effect for the target entity. This will not actually
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* change the entity's potion effects in any way.
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* <p>
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* <b>Note:</b> Sending an effect change to a player for themselves may
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* cause unexpected behavior on the client.
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*
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* @param entity the entity whose potion effects to change
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* @param type the effect type to remove
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*/
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public void sendPotionEffectChangeRemove(@NotNull LivingEntity entity, @NotNull PotionEffectType type);
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/**
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* Render a map and send it to the player in its entirety. This may be
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* used when streaming the map in the normal manner is not desirable.
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