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https://github.com/PaperMC/Paper.git
synced 2025-01-15 14:13:56 +01:00
Remove unused chunk system hooks in MCUtils
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parent
cc8d4390d4
commit
077f411288
3 changed files with 9 additions and 148 deletions
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@ -30,5 +30,5 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+
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@Override
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public final ChunkAccess getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) { // Paper - final for inline
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public ChunkAccess getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) {
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// Paper end
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@ -4854,64 +4854,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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private int ticketLevel;
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private int queueLevel;
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@@ -0,0 +0,0 @@ public class ChunkHolder extends GenerationChunkHolder {
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private CompletableFuture<?> sendSync;
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private CompletableFuture<?> saveSync;
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+ private final ChunkMap chunkMap; // Paper
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+
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+ // Paper start
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+ public void onChunkAdd() {
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+
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+ }
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+
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+ public void onChunkRemove() {
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+
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+ }
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+ // Paper end
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+
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public ChunkHolder(ChunkPos pos, int level, LevelHeightAccessor world, LevelLightEngine lightingProvider, ChunkHolder.LevelChangeListener levelUpdateListener, ChunkHolder.PlayerProvider playersWatchingChunkProvider) {
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super(pos);
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this.fullChunkFuture = ChunkHolder.UNLOADED_LEVEL_CHUNK_FUTURE;
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@@ -0,0 +0,0 @@ public class ChunkHolder extends GenerationChunkHolder {
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this.queueLevel = this.oldTicketLevel;
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this.setTicketLevel(level);
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this.changedBlocksPerSection = new ShortSet[world.getSectionsCount()];
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+ this.chunkMap = (ChunkMap)playersWatchingChunkProvider; // Paper
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}
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+ // Paper start
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+ public @Nullable ChunkAccess getAvailableChunkNow() {
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+ // TODO can we just getStatusFuture(EMPTY)?
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+ for (ChunkStatus curr = ChunkStatus.FULL, next = curr.getParent(); curr != next; curr = next, next = next.getParent()) {
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+ ChunkAccess chunkAccess = this.getChunkIfPresentUnchecked(curr);
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+ if (chunkAccess == null) {
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+ continue;
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+ }
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+ return chunkAccess;
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+ }
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+ return null;
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+ }
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+ // Paper end
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// CraftBukkit start
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public LevelChunk getFullChunkNow() {
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// Note: We use the oldTicketLevel for isLoaded checks.
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@@ -0,0 +0,0 @@ public class ChunkHolder extends GenerationChunkHolder {
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}
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// CraftBukkit end
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- public CompletableFuture<ChunkResult<LevelChunk>> getTickingChunkFuture() {
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+ public final CompletableFuture<ChunkResult<LevelChunk>> getTickingChunkFuture() { // Paper - final for inline
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return this.tickingChunkFuture;
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}
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- public CompletableFuture<ChunkResult<LevelChunk>> getEntityTickingChunkFuture() {
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+ public final CompletableFuture<ChunkResult<LevelChunk>> getEntityTickingChunkFuture() { // Paper - final for inline
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return this.entityTickingChunkFuture;
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}
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- public CompletableFuture<ChunkResult<LevelChunk>> getFullChunkFuture() {
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+ public final CompletableFuture<ChunkResult<LevelChunk>> getFullChunkFuture() { // Paper - final for inline
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return this.fullChunkFuture;
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}
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@Nullable
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@ -4920,36 +4862,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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return (LevelChunk) ((ChunkResult) this.getTickingChunkFuture().getNow(ChunkHolder.UNLOADED_LEVEL_CHUNK)).orElse(null); // CraftBukkit - decompile error
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}
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@@ -0,0 +0,0 @@ public class ChunkHolder extends GenerationChunkHolder {
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}
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+ // Paper start
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+ public @Nullable ChunkStatus getChunkHolderStatus() {
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+ for (ChunkStatus curr = ChunkStatus.FULL, next = curr.getParent(); curr != next; curr = next, next = next.getParent()) {
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+ ChunkAccess chunkAccess = this.getChunkIfPresentUnchecked(curr);
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+ if (chunkAccess == null) {
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+ continue;
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+ }
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+ return curr;
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+ }
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+
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+ return null;
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+ }
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+ // Paper end
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+
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public CompletableFuture<?> getSaveSyncFuture() {
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return this.saveSync;
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}
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@@ -0,0 +0,0 @@ public class ChunkHolder extends GenerationChunkHolder {
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}
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@Override
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- public int getTicketLevel() {
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+ public final int getTicketLevel() { // Paper - final for inline
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return this.ticketLevel;
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}
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@@ -0,0 +0,0 @@ public class ChunkHolder extends GenerationChunkHolder {
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this.wasAccessibleSinceLastSave |= flag1;
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@ -5102,12 +5014,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // Paper end
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}
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+ // Paper start
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+ holder.onChunkAdd();
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+ // Paper end
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this.updatingChunkMap.put(pos, holder);
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this.modified = true;
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}
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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protected void saveAllChunks(boolean flush) {
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@ -5135,14 +5042,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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private void processUnloads(BooleanSupplier shouldKeepTicking) {
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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this.updatingChunkMap.remove(j);
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+ playerchunk.onChunkRemove(); // Paper
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this.pendingUnloads.put(j, playerchunk);
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this.modified = true;
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++i;
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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@ -5834,21 +5733,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+
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@Override
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- public ChunkAccess getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) {
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+ public final ChunkAccess getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) { // Paper - final for inline
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public ChunkAccess getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) {
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+ // Paper end
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ChunkAccess ichunkaccess = this.getChunkSource().getChunk(chunkX, chunkZ, leastStatus, create);
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if (ichunkaccess == null && create) {
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@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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}
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@Override
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- public boolean setBlock(BlockPos pos, BlockState state, int flags) {
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+ public final boolean setBlock(BlockPos pos, BlockState state, int flags) { // Paper - final for inline
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return this.setBlock(pos, state, flags, 512);
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}
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@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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if (this.isOutsideBuildHeight(pos)) {
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return Blocks.VOID_AIR.defaultBlockState();
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@ -22720,13 +22720,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- private CompletableFuture<?> sendSync;
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- private CompletableFuture<?> saveSync;
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+ // Paper - rewrite chunk system
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private final ChunkMap chunkMap; // Paper
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@@ -0,0 +0,0 @@ public class ChunkHolder extends GenerationChunkHolder {
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}
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// Paper end
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+
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+ // Paper start - rewrite chunk system
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+ private ca.spottedleaf.moonrise.patches.chunk_system.scheduling.NewChunkHolder newChunkHolder;
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+
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@ -22819,7 +22813,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ return true;
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+ }
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+ // Paper end - rewrite chunk system
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+
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public ChunkHolder(ChunkPos pos, int level, LevelHeightAccessor world, LevelLightEngine lightingProvider, ChunkHolder.LevelChangeListener levelUpdateListener, ChunkHolder.PlayerProvider playersWatchingChunkProvider) {
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super(pos);
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- this.fullChunkFuture = ChunkHolder.UNLOADED_LEVEL_CHUNK_FUTURE;
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@ -22843,23 +22837,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // Paper - rewrite chunk system
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this.setTicketLevel(level);
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this.changedBlocksPerSection = new ShortSet[world.getSectionsCount()];
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this.chunkMap = (ChunkMap)playersWatchingChunkProvider; // Paper
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@@ -0,0 +0,0 @@ public class ChunkHolder extends GenerationChunkHolder {
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// Paper start
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public @Nullable ChunkAccess getAvailableChunkNow() {
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- // TODO can we just getStatusFuture(EMPTY)?
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- for (ChunkStatus curr = ChunkStatus.FULL, next = curr.getParent(); curr != next; curr = next, next = next.getParent()) {
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- ChunkAccess chunkAccess = this.getChunkIfPresentUnchecked(curr);
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- if (chunkAccess == null) {
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- continue;
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- }
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- return chunkAccess;
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- }
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- return null;
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+ return this.getChunkIfPresent(ChunkStatus.EMPTY); // Paper - rewrite chunk system
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}
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// Paper end
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@@ -0,0 +0,0 @@ public class ChunkHolder extends GenerationChunkHolder {
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// CraftBukkit start
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public LevelChunk getFullChunkNow() {
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// Note: We use the oldTicketLevel for isLoaded checks.
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@ -22871,17 +22850,17 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@@ -0,0 +0,0 @@ public class ChunkHolder extends GenerationChunkHolder {
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// CraftBukkit end
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public final CompletableFuture<ChunkResult<LevelChunk>> getTickingChunkFuture() { // Paper - final for inline
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public CompletableFuture<ChunkResult<LevelChunk>> getTickingChunkFuture() {
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- return this.tickingChunkFuture;
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+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
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}
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public final CompletableFuture<ChunkResult<LevelChunk>> getEntityTickingChunkFuture() { // Paper - final for inline
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public CompletableFuture<ChunkResult<LevelChunk>> getEntityTickingChunkFuture() {
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- return this.entityTickingChunkFuture;
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+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
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}
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public final CompletableFuture<ChunkResult<LevelChunk>> getFullChunkFuture() { // Paper - final for inline
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public CompletableFuture<ChunkResult<LevelChunk>> getFullChunkFuture() {
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- return this.fullChunkFuture;
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+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
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}
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@ -22928,9 +22907,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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@@ -0,0 +0,0 @@ public class ChunkHolder extends GenerationChunkHolder {
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// Paper end
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public CompletableFuture<?> getSaveSyncFuture() {
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- return this.saveSync;
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+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
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@ -22989,7 +22965,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@@ -0,0 +0,0 @@ public class ChunkHolder extends GenerationChunkHolder {
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@Override
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public final int getTicketLevel() { // Paper - final for inline
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public int getTicketLevel() {
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- return this.ticketLevel;
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+ return this.newChunkHolder.getTicketLevel(); // Paper - rewrite chunk system
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}
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@ -23467,9 +23443,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- // Paper end
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- }
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-
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- // Paper start
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- holder.onChunkAdd();
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- // Paper end
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- this.updatingChunkMap.put(pos, holder);
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- this.modified = true;
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- }
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@ -23547,7 +23520,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- }
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-
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- this.updatingChunkMap.remove(j);
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- playerchunk.onChunkRemove(); // Paper
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- this.pendingUnloads.put(j, playerchunk);
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- this.modified = true;
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- ++i;
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