Clarify exception thrown when setting drop chance for player inventory

This commit is contained in:
md_5 2019-01-13 14:10:45 +11:00
parent 98b862ad88
commit 07e504c37f

View file

@ -206,7 +206,7 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
@Override
public void setItemInMainHandDropChance(float chance) {
throw new UnsupportedOperationException();
throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
}
@Override
@ -216,7 +216,7 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
@Override
public void setItemInOffHandDropChance(float chance) {
throw new UnsupportedOperationException();
throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
}
public float getHelmetDropChance() {
@ -224,7 +224,7 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
}
public void setHelmetDropChance(float chance) {
throw new UnsupportedOperationException();
throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
}
public float getChestplateDropChance() {
@ -232,7 +232,7 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
}
public void setChestplateDropChance(float chance) {
throw new UnsupportedOperationException();
throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
}
public float getLeggingsDropChance() {
@ -240,7 +240,7 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
}
public void setLeggingsDropChance(float chance) {
throw new UnsupportedOperationException();
throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
}
public float getBootsDropChance() {
@ -248,6 +248,6 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
}
public void setBootsDropChance(float chance) {
throw new UnsupportedOperationException();
throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
}
}