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Add Villager Tasks to EAR inactive tick to keep behavior
Stuff like restocking trades and reputation changes can happen when a Villager is out of Activation Range now.
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1 changed files with 82 additions and 0 deletions
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@ -135,6 +135,88 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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public boolean fd() {
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return this.bJ != null;
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}
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diff --git a/src/main/java/net/minecraft/server/EntityVillager.java b/src/main/java/net/minecraft/server/EntityVillager.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/EntityVillager.java
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+++ b/src/main/java/net/minecraft/server/EntityVillager.java
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@@ -0,0 +0,0 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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@Override
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public void inactiveTick() {
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// SPIGOT-3874, SPIGOT-3894, SPIGOT-3846, SPIGOT-5286 :(
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- if (world.spigotConfig.tickInactiveVillagers && this.doAITick()) {
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- this.mobTick();
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+ // Paper start
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+ if (this.getUnhappy() > 0) {
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+ this.setUnhappy(this.getUnhappy() - 1);
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+ }
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+ if (this.doAITick()) {
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+ if (world.spigotConfig.tickInactiveVillagers) {
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+ this.mobTick();
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+ } else {
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+ this.mobTick(true);
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+ }
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}
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+ doReputationTick();
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+ // Paper end
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+
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super.inactiveTick();
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}
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// Spigot End
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- @Override
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- protected void mobTick() {
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+ @Override // Paper start - tick trades while inactive
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+ protected void mobTick() { mobTick(false); }
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+ protected void mobTick(boolean inactive) {
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+ // Paper end
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this.world.getMethodProfiler().enter("brain");
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- this.getBehaviorController().a((WorldServer) this.world, this); // CraftBukkit - decompile error
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+ if (!inactive) this.getBehaviorController().a((WorldServer) this.world, this); // CraftBukkit - decompile error // Paper
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this.world.getMethodProfiler().exit();
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if (!this.et() && this.bB > 0) {
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--this.bB;
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@@ -0,0 +0,0 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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this.bD = null;
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}
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- if (!this.isNoAI() && this.random.nextInt(100) == 0) {
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+ if (!inactive && !this.isNoAI() && this.random.nextInt(100) == 0) { // Paper
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Raid raid = ((WorldServer) this.world).c_(new BlockPosition(this));
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if (raid != null && raid.v() && !raid.a()) {
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@@ -0,0 +0,0 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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if (this.getVillagerData().getProfession() == VillagerProfession.NONE && this.et()) {
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this.ey();
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}
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+ if (inactive) return; // Paper
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super.mobTick();
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}
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@@ -0,0 +0,0 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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}
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}
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+ private void doReputationTick() { fa(); } // Paper - OBFHELPER
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private void fa() {
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long i = this.world.getTime();
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diff --git a/src/main/java/net/minecraft/server/EntityVillagerAbstract.java b/src/main/java/net/minecraft/server/EntityVillagerAbstract.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/EntityVillagerAbstract.java
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+++ b/src/main/java/net/minecraft/server/EntityVillagerAbstract.java
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@@ -0,0 +0,0 @@ public abstract class EntityVillagerAbstract extends EntityAgeable implements NP
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return super.prepare(generatoraccess, difficultydamagescaler, enummobspawn, (GroupDataEntity) groupdataentity, nbttagcompound);
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}
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+ public final int getUnhappy() { return eq(); } // Paper - OBFHELPER
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public int eq() {
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return (Integer) this.datawatcher.get(EntityVillagerAbstract.bx);
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}
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+ public final void setUnhappy(int i) { s(i); } // Paper - OBFHELPER
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public void s(int i) {
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this.datawatcher.set(EntityVillagerAbstract.bx, i);
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}
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diff --git a/src/main/java/net/minecraft/server/PathfinderGoal.java b/src/main/java/net/minecraft/server/PathfinderGoal.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/PathfinderGoal.java
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