diff --git a/paper-server/patches/features/0003-Entity-Activation-Range-2.0.patch b/paper-server/patches/features/0003-Entity-Activation-Range-2.0.patch index 40b1d941d6..11abde7c3c 100644 --- a/paper-server/patches/features/0003-Entity-Activation-Range-2.0.patch +++ b/paper-server/patches/features/0003-Entity-Activation-Range-2.0.patch @@ -366,7 +366,7 @@ index d95413af04121fe91ca0f3b0c70025b9808acef9..ad665c7535c615d2b03a3e7864be435f import org.slf4j.Logger; diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java -index 8204528c26456929fdec0d8ba7a5a52128409097..01bc2d1639be9f04afc63e5841c5c99730ea37d8 100644 +index cdb4d313eb33c049c8467fe5d31fb0d671737768..40b799fd90b0db13bdaa8834c021f5ca8f25ce10 100644 --- a/net/minecraft/server/level/ServerLevel.java +++ b/net/minecraft/server/level/ServerLevel.java @@ -551,6 +551,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe @@ -476,7 +476,7 @@ index 24735284fda151414d99faad401d25ba60995f9a..23b342cc31c7e72ade0e1ccad86a9ccf public void tick() { super.tick(); diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java -index b15420ffa1432d49aec8e91e917598bde4e94337..054ece1d539d69a4b7eec57e681179343c7e75c3 100644 +index 54cf80831372d102e8d2966ac104678caebdf336..d89c3949e16ff6cb0374da29ec6731d854b5f105 100644 --- a/net/minecraft/world/entity/Entity.java +++ b/net/minecraft/world/entity/Entity.java @@ -381,6 +381,15 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess @@ -533,10 +533,10 @@ index b15420ffa1432d49aec8e91e917598bde4e94337..054ece1d539d69a4b7eec57e68117934 movement = this.maybeBackOffFromEdge(movement, type); Vec3 vec3 = this.collide(movement); diff --git a/net/minecraft/world/entity/LivingEntity.java b/net/minecraft/world/entity/LivingEntity.java -index ff513e8c87bf42be756e46f4dbfec8dda2b8cb60..239c443ddc9bacc08a39a8ef2ab17016a2480549 100644 +index bf5fd2a6c8630ea2bb06881d4d365dda9a4e90ea..4713c29cc2add476f568163a29cb297f5d1049df 100644 --- a/net/minecraft/world/entity/LivingEntity.java +++ b/net/minecraft/world/entity/LivingEntity.java -@@ -3096,6 +3096,14 @@ public abstract class LivingEntity extends Entity implements Attackable { +@@ -3103,6 +3103,14 @@ public abstract class LivingEntity extends Entity implements Attackable { return false; } diff --git a/paper-server/patches/sources/net/minecraft/world/entity/LivingEntity.java.patch b/paper-server/patches/sources/net/minecraft/world/entity/LivingEntity.java.patch index 862afaa4e0..ed516d3b99 100644 --- a/paper-server/patches/sources/net/minecraft/world/entity/LivingEntity.java.patch +++ b/paper-server/patches/sources/net/minecraft/world/entity/LivingEntity.java.patch @@ -971,7 +971,7 @@ int i = (this.getEffect(MobEffects.DAMAGE_RESISTANCE).getAmplifier() + 1) * 5; int i1 = 25 - i; float f = damageAmount * i1; -@@ -1768,24 +_,212 @@ +@@ -1768,24 +_,219 @@ } } @@ -984,7 +984,11 @@ + if (invulnerabilityRelatedLastDamage == 0) return 0D; // no last damage, no reduction + // last damage existed, this means the reduction *technically* is (new damage - last damage). + // If the event damage was changed to something less than invul damage, hard lock it at 0. -+ if (d < invulnerabilityRelatedLastDamage) return 0D; ++ // ++ // Cast the passed in double down to a float as double -> float -> double is lossy. ++ // If last damage is a (float) 3.2D (since the events use doubles), we cannot compare ++ // the new damage value of this damage instance by upcasting it again to a double as 3.2D != (double) (float) 3.2D. ++ if (d.floatValue() < invulnerabilityRelatedLastDamage) return 0D; + return (double) -invulnerabilityRelatedLastDamage; + }; + final float originalInvulnerabilityReduction = invulnerabilityReductionEquation.apply((double) amount).floatValue(); @@ -1118,7 +1122,10 @@ + + // Apply damage to armor + if (!damageSource.is(DamageTypeTags.BYPASSES_ARMOR)) { -+ float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT)); ++ float armorDamage = (float) event.getDamage(); ++ armorDamage += (float) event.getDamage(DamageModifier.INVULNERABILITY_REDUCTION); ++ armorDamage += (float) event.getDamage(DamageModifier.BLOCKING); ++ armorDamage += (float) event.getDamage(DamageModifier.HARD_HAT); + this.hurtArmor(damageSource, armorDamage); + } +