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Fix merge conflicts.
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parent
a0fb646609
commit
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3 changed files with 5 additions and 7 deletions
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@ -192,5 +192,3 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // Spigot end
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+ // Spigot end
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}
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}
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--
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--
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1.9.5.msysgit.0
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@ -50,7 +50,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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}
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@@ -0,0 +0,0 @@ public abstract class MobSpawnerAbstract {
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@@ -0,0 +0,0 @@ public abstract class MobSpawnerAbstract {
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}
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}
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} else if (entity instanceof EntityLiving && entity.world != null && flag) {
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} else if (entity instanceof EntityInsentient && entity.world != null && flag) { // CraftBukkit - EntityLiving -> EntityInsentient
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((EntityInsentient) entity).prepare(entity.world.E(new BlockPosition(entity)), (GroupDataEntity) null);
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((EntityInsentient) entity).prepare(entity.world.E(new BlockPosition(entity)), (GroupDataEntity) null);
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- entity.world.addEntity(entity, CreatureSpawnEvent.SpawnReason.SPAWNER); // CraftBukkit
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- entity.world.addEntity(entity, CreatureSpawnEvent.SpawnReason.SPAWNER); // CraftBukkit
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+ // Spigot start - call SpawnerSpawnEvent, abort if cancelled
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+ // Spigot start - call SpawnerSpawnEvent, abort if cancelled
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@ -15,8 +15,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // Spigot start
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+ // Spigot start
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+ boolean didDamage = false;
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+ boolean didDamage = false;
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if (this.shooter != null) {
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if (this.shooter != null) {
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- if (movingobjectposition.entity.damageEntity(DamageSource.mobAttack(this.shooter), 8.0F)) {
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- if (movingobjectposition.entity.damageEntity(DamageSource.projectile(this, shooter), 8.0F)) { // CraftBukkit
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+ didDamage = movingobjectposition.entity.damageEntity(DamageSource.mobAttack(this.shooter), 8.0F);
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+ didDamage = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, shooter), 8.0F);
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+ if (didDamage) {
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+ if (didDamage) {
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if (!movingobjectposition.entity.isAlive()) {
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if (!movingobjectposition.entity.isAlive()) {
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this.shooter.heal(5.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.WITHER); // CraftBukkit
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this.shooter.heal(5.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.WITHER); // CraftBukkit
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