Add BlockDispenseArmorEvent

By: Parker Hawke <hawkeboyz2@hotmail.com>
This commit is contained in:
Bukkit/Spigot 2018-09-08 00:14:49 -04:00
parent 1141cf85fe
commit 0c68176c25

View file

@ -0,0 +1,37 @@
package org.bukkit.event.block;
import org.bukkit.Warning;
import org.bukkit.block.Block;
import org.bukkit.entity.LivingEntity;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
/**
* Called when an equippable item is dispensed from a block and equipped on a
* nearby entity.
* <p>
* If a Block Dispense Armor event is cancelled, the equipment will not be
* equipped on the target entity.
*
* @deprecated draft API
*/
@Deprecated
@Warning(false)
public class BlockDispenseArmorEvent extends BlockDispenseEvent {
private final LivingEntity target;
public BlockDispenseArmorEvent(Block block, ItemStack dispensed, LivingEntity target) {
super(block, dispensed, new Vector(0, 0, 0));
this.target = target;
}
/**
* Get the living entity on which the armor was dispensed.
*
* @return the target entity
*/
public LivingEntity getTargetEntity() {
return target;
}
}