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Update from upstream SpigotMC
Abridged: Force close player inventories when they move/interact This prevents modified clients from using the 2x2 crafting square as permanent storage Force Close Inventory On Move SpigotMC/Spigot@db78a70788 Only close once, if needed SpigotMC/Spigot@b652de8e7f Move to interact event closing SpigotMC/Spigot@b5378850d3 Disregard arm swings - racy SpigotMC/Spigot@f86634e280
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2 changed files with 51 additions and 0 deletions
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CraftBukkit-Patches/0173-Force-Close-Inventory-On-Move.patch
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CraftBukkit-Patches/0173-Force-Close-Inventory-On-Move.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Sun, 10 Aug 2014 11:01:02 +1000
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Subject: [PATCH] Force Close Inventory On Move
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketPlayInListener {
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public void a(PacketPlayInBlockDig packetplayinblockdig) {
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if (this.player.dead) return; // CraftBukkit
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+ // Spigot start
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+ if ( player.activeContainer != player.defaultContainer )
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+ {
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+ getPlayer().closeInventory();
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+ }
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+ // Spigot end
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WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
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this.player.v();
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@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketPlayInListener {
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// a notch bug where the item doesn't update correctly.
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boolean always = false;
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// CraftBukkit end
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+ // Spigot start
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+ if ( player.activeContainer != player.defaultContainer )
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+ {
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+ getPlayer().closeInventory();
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+ }
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+ // Spigot end
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ItemStack itemstack = this.player.inventory.getItemInHand();
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boolean flag = false;
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@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketPlayInListener {
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return;
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}
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// Spigot End
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+ // Spigot start
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+ if ( player.activeContainer != player.defaultContainer )
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+ {
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+ getPlayer().closeInventory();
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+ }
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+ // Spigot end
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this.player.v();
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if (entity != null) {
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--
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@ -3,6 +3,7 @@ From: Zach Brown <1254957+zachbr@users.noreply.github.com>
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Date: Mon, 21 Jul 2014 18:46:53 -0500
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Subject: [PATCH] Invisible players don't have rights
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diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/EntityArrow.java
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