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Fix async entity add due to fungus trees
This commit is contained in:
parent
012c32fac7
commit
0e9f28fe68
2 changed files with 16 additions and 15 deletions
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@ -1,14 +1,12 @@
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--- a/net/minecraft/server/level/WorldGenRegion.java
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--- a/net/minecraft/server/level/WorldGenRegion.java
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+++ b/net/minecraft/server/level/WorldGenRegion.java
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+++ b/net/minecraft/server/level/WorldGenRegion.java
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@@ -167,7 +167,27 @@
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@@ -169,7 +169,27 @@
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int k = this.center.getPos().getChessboardDistance(chunkX, chunkZ);
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return k < this.generatingStep.directDependencies().size();
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return k < this.generatingStep.directDependencies().size();
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+ }
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}
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+
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+ // Paper start - if loaded util
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+ // Paper start - if loaded util
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+ @Nullable
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+ @Nullable
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+ @Override
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@Override
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+ public ChunkAccess getChunkIfLoadedImmediately(int x, int z) {
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+ public ChunkAccess getChunkIfLoadedImmediately(int x, int z) {
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+ return this.getChunk(x, z, ChunkStatus.FULL, false);
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+ return this.getChunk(x, z, ChunkStatus.FULL, false);
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+ }
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+ }
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@ -23,21 +21,24 @@
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+ public final FluidState getFluidIfLoaded(BlockPos blockposition) {
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+ public final FluidState getFluidIfLoaded(BlockPos blockposition) {
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+ ChunkAccess chunk = this.getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4);
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+ ChunkAccess chunk = this.getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4);
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+ return chunk == null ? null : chunk.getFluidState(blockposition);
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+ return chunk == null ? null : chunk.getFluidState(blockposition);
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}
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+ }
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+ // Paper end
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+ // Paper end
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+
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@Override
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+ @Override
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public BlockState getBlockState(BlockPos pos) {
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public BlockState getBlockState(BlockPos pos) {
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@@ -217,7 +237,7 @@
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return this.getChunk(SectionPos.blockToSectionCoord(pos.getX()), SectionPos.blockToSectionCoord(pos.getZ())).getBlockState(pos);
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}
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@@ -217,7 +237,8 @@
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if (iblockdata.isAir()) {
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if (iblockdata.isAir()) {
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return false;
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return false;
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} else {
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} else {
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- if (drop) {
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- if (drop) {
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+ if (drop) LOGGER.warn("Potential async entity add during worldgen", new Throwable()); // Paper - Fix async entity add due to fungus trees; log when this happens
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+ if (false) { // CraftBukkit - SPIGOT-6833: Do not drop during world generation
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+ if (false) { // CraftBukkit - SPIGOT-6833: Do not drop during world generation
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BlockEntity tileentity = iblockdata.hasBlockEntity() ? this.getBlockEntity(pos) : null;
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BlockEntity tileentity = iblockdata.hasBlockEntity() ? this.getBlockEntity(pos) : null;
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Block.dropResources(iblockdata, this.level, pos, tileentity, breakingEntity, ItemStack.EMPTY);
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Block.dropResources(iblockdata, this.level, pos, tileentity, breakingEntity, ItemStack.EMPTY);
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@@ -264,6 +284,7 @@
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@@ -264,6 +285,7 @@
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}
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}
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}
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}
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@ -45,7 +46,7 @@
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@Override
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@Override
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public boolean ensureCanWrite(BlockPos pos) {
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public boolean ensureCanWrite(BlockPos pos) {
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int i = SectionPos.blockToSectionCoord(pos.getX());
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int i = SectionPos.blockToSectionCoord(pos.getX());
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@@ -283,7 +304,15 @@
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@@ -283,7 +305,15 @@
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return true;
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return true;
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} else {
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} else {
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@ -61,7 +62,7 @@
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return false;
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return false;
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}
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}
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}
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}
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@@ -336,6 +365,13 @@
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@@ -336,6 +366,13 @@
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@Override
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@Override
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public boolean addFreshEntity(Entity entity) {
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public boolean addFreshEntity(Entity entity) {
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@ -261,10 +261,10 @@ public abstract class CraftRegionAccessor implements RegionAccessor {
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((ChorusFlowerBlock) Blocks.CHORUS_FLOWER).generatePlant(access, pos, random, 8);
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((ChorusFlowerBlock) Blocks.CHORUS_FLOWER).generatePlant(access, pos, random, 8);
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return true;
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return true;
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case CRIMSON_FUNGUS:
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case CRIMSON_FUNGUS:
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gen = TreeFeatures.CRIMSON_FUNGUS_PLANTED;
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gen = this.isNormalWorld() ? TreeFeatures.CRIMSON_FUNGUS_PLANTED : TreeFeatures.CRIMSON_FUNGUS; // Paper - Fix async entity add due to fungus trees; if world gen, don't use planted version
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break;
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break;
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case WARPED_FUNGUS:
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case WARPED_FUNGUS:
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gen = TreeFeatures.WARPED_FUNGUS_PLANTED;
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gen = this.isNormalWorld() ? TreeFeatures.WARPED_FUNGUS_PLANTED : TreeFeatures.WARPED_FUNGUS; // Paper - Fix async entity add due to fungus trees; if world gen, don't use planted version
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break;
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break;
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case AZALEA:
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case AZALEA:
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gen = TreeFeatures.AZALEA_TREE;
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gen = TreeFeatures.AZALEA_TREE;
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