From 0ef267f0e707ba7a19760c55736a5d1bf06c92bd Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Sat, 23 Sep 2023 23:16:45 -0700 Subject: [PATCH] Optimise nearby player retrieval Instead of searching/testing every player online on the server, we can instead use the nearby player tracking system to reduce the number of tests per search. --- .../Optimise-nearby-player-retrieval.patch | 162 ++++++++++++++++++ 1 file changed, 162 insertions(+) create mode 100644 patches/server/Optimise-nearby-player-retrieval.patch diff --git a/patches/server/Optimise-nearby-player-retrieval.patch b/patches/server/Optimise-nearby-player-retrieval.patch new file mode 100644 index 0000000000..a3e9b5de8e --- /dev/null +++ b/patches/server/Optimise-nearby-player-retrieval.patch @@ -0,0 +1,162 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Spottedleaf +Date: Sat, 23 Sep 2023 23:15:52 -0700 +Subject: [PATCH] Optimise nearby player retrieval + +Instead of searching/testing every player online on the server, +we can instead use the nearby player tracking system to reduce +the number of tests per search. + +diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/server/level/ServerLevel.java ++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java +@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel { + this.lagCompensationTick = (System.nanoTime() - net.minecraft.server.MinecraftServer.SERVER_INIT) / (java.util.concurrent.TimeUnit.MILLISECONDS.toNanos(50L)); + } + // Paper end - lag compensation ++ // Paper start - optimise nearby player retrieval ++ @Override ++ public java.util.List getNearbyPlayers(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate, ++ net.minecraft.world.entity.LivingEntity entity, ++ net.minecraft.world.phys.AABB box) { ++ return this.getNearbyEntities(Player.class, targetPredicate, entity, box); ++ } ++ ++ @Override ++ public Player getNearestPlayer(double x, double y, double z, double maxDistance, @Nullable Predicate targetPredicate) { ++ if (maxDistance > 0.0D) { ++ io.papermc.paper.util.player.NearbyPlayers players = this.chunkSource.chunkMap.getNearbyPlayers(); ++ ++ com.destroystokyo.paper.util.maplist.ReferenceList nearby = players.getPlayersByBlock( ++ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(x), ++ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(z), ++ io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.GENERAL ++ ); ++ ++ if (nearby == null) { ++ return null; ++ } ++ ++ ServerPlayer nearest = null; ++ double nearestDist = maxDistance * maxDistance; ++ Object[] rawData = nearby.getRawData(); ++ for (int i = 0, len = nearby.size(); i < len; ++i) { ++ ServerPlayer player = (ServerPlayer)rawData[i]; ++ double dist = player.distanceToSqr(x, y, z); ++ if (dist >= nearestDist) { ++ continue; ++ } ++ ++ if (targetPredicate == null || targetPredicate.test(player)) { ++ nearest = player; ++ nearestDist = dist; ++ } ++ } ++ ++ return nearest; ++ } else { ++ ServerPlayer nearest = null; ++ double nearestDist = Double.MAX_VALUE; ++ ++ for (ServerPlayer player : this.players()) { ++ double dist = player.distanceToSqr(x, y, z); ++ if (dist >= nearestDist) { ++ continue; ++ } ++ ++ if (targetPredicate == null || targetPredicate.test(player)) { ++ nearest = player; ++ nearestDist = dist; ++ } ++ } ++ ++ return nearest; ++ } ++ } ++ ++ @Override ++ public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate, LivingEntity entity) { ++ return this.getNearestPlayer(targetPredicate, entity, entity.getX(), entity.getY(), entity.getZ()); ++ } ++ ++ @Override ++ public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate, LivingEntity entity, ++ double x, double y, double z) { ++ double range = targetPredicate.range; ++ if (range > 0.0D) { ++ io.papermc.paper.util.player.NearbyPlayers players = this.chunkSource.chunkMap.getNearbyPlayers(); ++ ++ com.destroystokyo.paper.util.maplist.ReferenceList nearby = players.getPlayersByBlock( ++ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(x), ++ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(z), ++ io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.GENERAL ++ ); ++ ++ if (nearby == null) { ++ return null; ++ } ++ ++ ServerPlayer nearest = null; ++ double nearestDist = Double.MAX_VALUE; ++ Object[] rawData = nearby.getRawData(); ++ for (int i = 0, len = nearby.size(); i < len; ++i) { ++ ServerPlayer player = (ServerPlayer)rawData[i]; ++ double dist = player.distanceToSqr(x, y, z); ++ if (dist >= nearestDist) { ++ continue; ++ } ++ ++ if (targetPredicate.test(entity, player)) { ++ nearest = player; ++ nearestDist = dist; ++ } ++ } ++ ++ return nearest; ++ } else { ++ return this.getNearestEntity(this.players(), targetPredicate, entity, x, y, z); ++ } ++ } ++ ++ @Nullable ++ public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate, double x, double y, double z) { ++ return this.getNearestPlayer(targetPredicate, null, x, y, z); ++ } ++ // Paper end - optimise nearby player retrieval + + // Add env and gen to constructor, IWorldDataServer -> WorldDataServer + public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) { +diff --git a/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java b/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java ++++ b/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java +@@ -0,0 +0,0 @@ public class TargetingConditions { + public static final TargetingConditions DEFAULT = forCombat(); + private static final double MIN_VISIBILITY_DISTANCE_FOR_INVISIBLE_TARGET = 2.0D; + private final boolean isCombat; +- private double range = -1.0D; ++ public double range = -1.0D; // Paper - public + private boolean checkLineOfSight = true; + private boolean testInvisible = true; + @Nullable +diff --git a/src/main/java/net/minecraft/world/level/EntityGetter.java b/src/main/java/net/minecraft/world/level/EntityGetter.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/world/level/EntityGetter.java ++++ b/src/main/java/net/minecraft/world/level/EntityGetter.java +@@ -0,0 +0,0 @@ public interface EntityGetter { + T livingEntity = null; + + for(T livingEntity2 : entityList) { ++ // Paper start - move up ++ // don't check entities outside closest range ++ double e = livingEntity2.distanceToSqr(x, y, z); ++ if (d == -1.0D || e < d) { ++ // Paper end - move up + if (targetPredicate.test(entity, livingEntity2)) { +- double e = livingEntity2.distanceToSqr(x, y, z); +- if (d == -1.0D || e < d) { ++ // Paper - move up + d = e; + livingEntity = livingEntity2; + }