Fix non-null initialisation of context collision shape

Force LazyEntityCollisionContext#getEntity() to delegate

- By delegating when the entity is retrieved, we can correctly catch
  cases where the collision method is inspecting some entity state.

Adjust constant collision shape determination

- Our previous hack did not actually catch every case. For now,
  it will only assume a constant collision shape of EMPTY for
  air blocks.

Fixes https://github.com/PaperMC/Paper/issues/11697
This commit is contained in:
Spottedleaf 2024-12-01 13:43:37 -08:00
parent 1e035f374b
commit 0f90942b1a

View file

@ -16173,10 +16173,10 @@ index 0000000000000000000000000000000000000000..6af03fd7807d4c71dbf85028d18dc850
+}
diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
new file mode 100644
index 0000000000000000000000000000000000000000..aec503ca1551ce4b15b8975832cd664ebd670722
index 0000000000000000000000000000000000000000..fb251665cdbafab90c6ff5e1bcb34fc17124d4d9
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
@@ -0,0 +1,2204 @@
@@ -0,0 +1,2210 @@
+package ca.spottedleaf.moonrise.patches.collisions;
+
+import ca.spottedleaf.moonrise.common.util.WorldUtil;
@ -18347,11 +18347,17 @@ index 0000000000000000000000000000000000000000..aec503ca1551ce4b15b8975832cd664e
+
+ public CollisionContext getDelegate() {
+ this.delegated = true;
+ final Entity entity = this.getEntity();
+ final Entity entity = super.getEntity();
+ return this.delegate == null ? this.delegate = (entity == null ? CollisionContext.empty() : CollisionContext.of(entity)) : this.delegate;
+ }
+
+ @Override
+ public Entity getEntity() {
+ this.getDelegate();
+ return super.getEntity();
+ }
+
+ @Override
+ public boolean isDescending() {
+ return this.getDelegate().isDescending();
+ }
@ -30989,7 +30995,7 @@ index 0f7b73634930df02d7b0a7f44890597cc2e6deca..b6d6c2cb9b227a17fb4ce42bc75f9220
public void animateTick(BlockState state, Level world, BlockPos pos, RandomSource random) {}
diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
index 95d30c2db7e291d65c24feb114b0f3598d280912..99fd67a78539133adf78d65e2c520ff3dd260301 100644
index 95d30c2db7e291d65c24feb114b0f3598d280912..5b6fbfd1a7a2d87fb2b87d5d1e674206cdf9b280 100644
--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
+++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
@@ -793,7 +793,7 @@ public abstract class BlockBehaviour implements FeatureElement {
@ -31088,9 +31094,9 @@ index 95d30c2db7e291d65c24feb114b0f3598d280912..99fd67a78539133adf78d65e2c520ff3
+ // Paper start - optimise collisions
+ if (this.cache != null) {
+ final VoxelShape collisionShape = this.cache.collisionShape;
+ try {
+ this.constantCollisionShape = this.getCollisionShape(null, null, null);
+ } catch (final Throwable throwable) {
+ if (this.isAir()) {
+ this.constantCollisionShape = Shapes.empty();
+ } else {
+ this.constantCollisionShape = null;
+ }
+ this.occludesFullBlock = ((ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape)collisionShape).moonrise$occludesFullBlock();
@ -36258,7 +36264,7 @@ index 4a5a0e33af16369f665bf39e70238e4e5a5486da..696152286a4d16fa51a23ff6e15fb297
// Paper start - implement pointers
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 5989a9af8840e1bdb5c7a25a44473e2ab597e1e5..e1f20b5b9ebc5d9870136aa2c77d887094bd4b6e 100644
index 2bce60712c0fc53d019e1f9a76b05c95c0682141..775989ebd426b6b31fba68a649c6658d082e1e58 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -3513,7 +3513,9 @@ public class CraftPlayer extends CraftHumanEntity implements Player {