Deprecate InvAction#HOTBAR_MOVE_AND_READD (#10784)

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Jake Potrebic 2024-05-29 14:56:14 -07:00 committed by GitHub
parent 27d2ed84f4
commit 0fcf3e347f
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2 changed files with 46 additions and 0 deletions

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@ -0,0 +1,20 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 25 May 2024 09:51:07 -0700
Subject: [PATCH] Deprecate InvAction#HOTBAR_MOVE_AND_READD
diff --git a/src/main/java/org/bukkit/event/inventory/InventoryAction.java b/src/main/java/org/bukkit/event/inventory/InventoryAction.java
index e914873f39cb22b87d44d772953cade28df192e2..b2bcc891196d487cf4c1962b51ec439e921f49f6 100644
--- a/src/main/java/org/bukkit/event/inventory/InventoryAction.java
+++ b/src/main/java/org/bukkit/event/inventory/InventoryAction.java
@@ -70,7 +70,9 @@ public enum InventoryAction {
* is re-added to the player's inventory.
*
* The hotbar includes the player's off hand.
+ * @deprecated This action no longer happens, they are all {@link #HOTBAR_SWAP}s.
*/
+ @Deprecated(since = "1.20.6") // Paper
HOTBAR_MOVE_AND_READD,
/**
* The clicked slot and the picked hotbar slot are swapped.

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@ -0,0 +1,26 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 25 May 2024 09:51:13 -0700
Subject: [PATCH] Deprecate InvAction#HOTBAR_MOVE_AND_READD
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index c450447585af4c8cdc87abe871c229ff895c3e53..4ae88bfcead40cd05f9514a48a922a37767cb3cf 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -3054,14 +3054,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
Slot clickedSlot = this.player.containerMenu.getSlot(packet.getSlotNum());
if (clickedSlot.mayPickup(this.player)) {
ItemStack hotbar = this.player.getInventory().getItem(packet.getButtonNum());
- boolean canCleanSwap = hotbar.isEmpty() || (clickedSlot.container == this.player.getInventory() && clickedSlot.mayPlace(hotbar)); // the slot will accept the hotbar item
- if (clickedSlot.hasItem()) {
- if (canCleanSwap) {
- action = InventoryAction.HOTBAR_SWAP;
- } else {
- action = InventoryAction.HOTBAR_MOVE_AND_READD;
- }
- } else if (!clickedSlot.hasItem() && !hotbar.isEmpty() && clickedSlot.mayPlace(hotbar)) {
+ if ((!hotbar.isEmpty() && clickedSlot.mayPlace(hotbar)) || (hotbar.isEmpty() && clickedSlot.hasItem())) { // Paper - modernify this logic (no such thing as a "hotbar move and readd"
action = InventoryAction.HOTBAR_SWAP;
} else {
action = InventoryAction.NOTHING;