Don't allow nulls in PlayerRespawnEvent. Fixes BUKKIT-2571

By: feildmaster <admin@feildmaster.com>
This commit is contained in:
Bukkit/Spigot 2012-12-29 18:40:44 -06:00
parent ba8db742e4
commit 105539f28c

View file

@ -1,5 +1,6 @@
package org.bukkit.event.player; package org.bukkit.event.player;
import org.apache.commons.lang.Validate;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList; import org.bukkit.event.HandlerList;
@ -30,6 +31,9 @@ public class PlayerRespawnEvent extends PlayerEvent {
* @param respawnLocation new location for the respawn * @param respawnLocation new location for the respawn
*/ */
public void setRespawnLocation(Location respawnLocation) { public void setRespawnLocation(Location respawnLocation) {
Validate.notNull(respawnLocation, "Respawn location can not be null");
Validate.notNull(respawnLocation.getWorld(), "Respawn world can not be null");
this.respawnLocation = respawnLocation; this.respawnLocation = respawnLocation;
} }