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No lookup for worlds, store on object
By: Dinnerbone <dinnerbone@dinnerbone.com>
This commit is contained in:
parent
837fa8ac26
commit
10d1ac6c12
3 changed files with 3 additions and 15 deletions
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@ -20,7 +20,7 @@ public class CraftEntity implements org.bukkit.Entity {
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}
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public World getWorld() {
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return server.getWorld((WorldServer)entity.l);
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return ((WorldServer)entity.l).getWorld();
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}
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public void teleportTo(Location location) {
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@ -19,7 +19,6 @@ public final class CraftServer implements Server {
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private final String serverName = "Craftbukkit";
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private final String serverVersion;
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private final HashMap<String, Player> playerCache = new HashMap<String, Player>();
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private final HashMap<WorldServer, World> worldCache = new HashMap<WorldServer, World>();
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private final PluginManager pluginManager = new SimplePluginManager(this);
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protected final MinecraftServer console;
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@ -87,18 +86,7 @@ public final class CraftServer implements Server {
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}
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public World[] getWorlds() {
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return new World[] { getWorld(console.e) };
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}
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public World getWorld(WorldServer world) {
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World result = worldCache.get(world);
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if (result == null) {
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result = new CraftWorld(world);
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worldCache.put(world, result);
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}
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return result;
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return new World[] { console.e.getWorld() };
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}
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public ServerConfigurationManager getHandle() {
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@ -13,7 +13,7 @@ public class CraftWorld implements World {
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private final Map<BlockCoordinate, Block> blockCache = new HashMap<BlockCoordinate, Block>();
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private final WorldServer world;
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protected CraftWorld(WorldServer world) {
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public CraftWorld(WorldServer world) {
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this.world = world;
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}
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