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Add force getter to ParticleBuilder (#6300)
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1 changed files with 9 additions and 2 deletions
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@ -10,10 +10,10 @@ This adds a new Builder API which is much friendlier to use.
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diff --git a/src/main/java/com/destroystokyo/paper/ParticleBuilder.java b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..06f1602f5b327705f726d0a99dd6b95e1554d382
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index 0000000000000000000000000000000000000000..f45b8cfd1611345e8d81ecb8297a586f05eb5dc6
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java
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@@ -0,0 +1,478 @@
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@@ -0,0 +1,485 @@
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+package com.destroystokyo.paper;
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+
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+import com.google.common.collect.Lists;
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@ -430,6 +430,13 @@ index 0000000000000000000000000000000000000000..06f1602f5b327705f726d0a99dd6b95e
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+ }
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+
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+ /**
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+ * @return whether the particle is forcefully shown to players.
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+ */
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+ public boolean force() {
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+ return force;
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+ }
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+
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+ /**
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+ * Sets whether the particle is forcefully shown to the player. If forced, the particle will show
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+ * faraway, as far as the player's view distance allows. If false, the particle will show
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+ * according to the client's particle settings.
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