From 11f0f5a80a7b99ee8676aebf711eaa83ed9db0c9 Mon Sep 17 00:00:00 2001 From: Axionize <154778082+Axionize@users.noreply.github.com> Date: Wed, 25 Sep 2024 04:43:26 -0400 Subject: [PATCH] Void damage configuration API --- paper-api/src/main/java/org/bukkit/World.java | 48 +++++++++++++++++++ 1 file changed, 48 insertions(+) diff --git a/paper-api/src/main/java/org/bukkit/World.java b/paper-api/src/main/java/org/bukkit/World.java index e2573ede85..bef54a6c82 100644 --- a/paper-api/src/main/java/org/bukkit/World.java +++ b/paper-api/src/main/java/org/bukkit/World.java @@ -52,6 +52,54 @@ import org.jetbrains.annotations.Nullable; */ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient, Metadatable, PersistentDataHolder, Keyed, net.kyori.adventure.audience.ForwardingAudience { // Paper + // Paper start - void damage configuration + /** + * Checks if void damage is enabled on this world. + * + * @return true if enabled + */ + boolean isVoidDamageEnabled(); + + /** + * Sets whether void damage is enabled on this world. + * + * @param enabled true to enable void damage + */ + void setVoidDamageEnabled(boolean enabled); + + /** + * Gets the damage applied to the player when they are in the void in this world. + * Check {@link #isVoidDamageEnabled()} to see if void damage is enabled. + * + * @return amount of damage to apply + * @see #isVoidDamageEnabled() + */ + float getVoidDamageAmount(); + + /** + * Sets the damage applied to the player when they are in the void in this world. + * Check {@link #isVoidDamageEnabled()} to see if void damage is enabled. + * + * @param voidDamageAmount amount of damage to apply + */ + void setVoidDamageAmount(float voidDamageAmount); + + /** + * Gets the offset applied to {@link #getMinHeight()} to determine the height at which void damage starts to apply. + * + * @return offset from min build height + * @see #isVoidDamageEnabled() + */ + double getVoidDamageMinBuildHeightOffset(); + + /** + * Sets the offset applied to {@link #getMinHeight()} to determine the height at which void damage starts to apply. + * + * @param minBuildHeightOffset offset from min build height + */ + void setVoidDamageMinBuildHeightOffset(double minBuildHeightOffset); + // Paper end - void damage configuration + // Paper start /** * @return The amount of Entities in this world