mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-30 16:19:03 +01:00
Fix Light Command
This lets you run /paper fixlight <chunkRadius> (max 5) to automatically fix all light data in the chunks. Permission node is same "bukkit.command.paper"
This commit is contained in:
parent
e2fb92fbb6
commit
1404a3b655
1 changed files with 156 additions and 0 deletions
156
Spigot-Server-Patches/Fix-Light-Command.patch
Normal file
156
Spigot-Server-Patches/Fix-Light-Command.patch
Normal file
|
@ -0,0 +1,156 @@
|
|||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Aikar <aikar@aikar.co>
|
||||
Date: Thu, 7 May 2020 19:17:36 -0400
|
||||
Subject: [PATCH] Fix Light Command
|
||||
|
||||
This lets you run /paper fixlight <chunkRadius> (max 5) to automatically
|
||||
fix all light data in the chunks.
|
||||
|
||||
diff --git a/src/main/java/com/destroystokyo/paper/PaperCommand.java b/src/main/java/com/destroystokyo/paper/PaperCommand.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/com/destroystokyo/paper/PaperCommand.java
|
||||
+++ b/src/main/java/com/destroystokyo/paper/PaperCommand.java
|
||||
@@ -0,0 +0,0 @@ import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.craftbukkit.CraftServer;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
+import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.io.File;
|
||||
@@ -0,0 +0,0 @@ public class PaperCommand extends Command {
|
||||
public PaperCommand(String name) {
|
||||
super(name);
|
||||
this.description = "Paper related commands";
|
||||
- this.usageMessage = "/paper [heap | entity | reload | version | debug | chunkinfo | syncloadinfo]";
|
||||
+ this.usageMessage = "/paper [heap | entity | reload | version | debug | chunkinfo | syncloadinfo | fixlight]";
|
||||
this.setPermission("bukkit.command.paper");
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<String> tabComplete(CommandSender sender, String alias, String[] args, Location location) throws IllegalArgumentException {
|
||||
if (args.length <= 1)
|
||||
- return getListMatchingLast(args, "heap", "entity", "reload", "version", "debug", "chunkinfo", "syncloadinfo");
|
||||
+ return getListMatchingLast(args, "heap", "entity", "reload", "version", "debug", "chunkinfo", "syncloadinfo", "fixlight");
|
||||
|
||||
switch (args[0].toLowerCase(Locale.ENGLISH))
|
||||
{
|
||||
@@ -0,0 +0,0 @@ public class PaperCommand extends Command {
|
||||
case "syncloadinfo":
|
||||
this.doSyncLoadInfo(sender, args);
|
||||
break;
|
||||
+ case "fixlight":
|
||||
+ this.doFixLight(sender, args);
|
||||
+ break;
|
||||
case "ver":
|
||||
case "version":
|
||||
Command ver = org.bukkit.Bukkit.getServer().getCommandMap().getCommand("version");
|
||||
@@ -0,0 +0,0 @@ public class PaperCommand extends Command {
|
||||
return true;
|
||||
}
|
||||
|
||||
+ private void doFixLight(CommandSender sender, String[] args) {
|
||||
+ if (!(sender instanceof Player)) {
|
||||
+ sender.sendMessage("Only players can use this command");
|
||||
+ return;
|
||||
+ }
|
||||
+ int radius = 2;
|
||||
+ if (args.length > 1) {
|
||||
+ try {
|
||||
+ radius = Math.min(5, Integer.parseInt(args[1]));
|
||||
+ } catch (Exception e) {
|
||||
+ sender.sendMessage("Not a number");
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ }
|
||||
+
|
||||
+ CraftPlayer player = (CraftPlayer) sender;
|
||||
+ EntityPlayer handle = player.getHandle();
|
||||
+ net.minecraft.server.WorldServer world = (WorldServer) handle.world;
|
||||
+ LightEngineThreaded lightengine = world.getChunkProvider().getLightEngine();
|
||||
+
|
||||
+ BlockPosition center = MCUtil.toBlockPosition(player.getLocation());
|
||||
+ Deque<ChunkCoordIntPair> queue = new ArrayDeque<>(MCUtil.getSpiralOutChunks(center, radius));
|
||||
+ updateLight(sender, world, lightengine, queue);
|
||||
+ }
|
||||
+
|
||||
+ private void updateLight(CommandSender sender, WorldServer world, LightEngineThreaded lightengine, Deque<ChunkCoordIntPair> queue) {
|
||||
+ ChunkCoordIntPair coord = queue.poll();
|
||||
+ if (coord == null) {
|
||||
+ sender.sendMessage("All Chunks Light updated");
|
||||
+ return;
|
||||
+ }
|
||||
+ world.getChunkProvider().getChunkAtAsynchronously(coord.x, coord.z, false, chunk -> {
|
||||
+ lightengine.a(world.paperConfig.lightQueueSize + 16 * 256); // ensure full chunk can fit into queue
|
||||
+ sender.sendMessage("Updating Light " + coord);
|
||||
+ for (int y = 0; y < world.getHeight(); y++) {
|
||||
+ for (int x = 0; x < 16; x++) {
|
||||
+ for (int z = 0; z < 16; z++) {
|
||||
+ BlockPosition pos = new BlockPosition(chunk.getPos().getBlockX() + x, y, chunk.getPos().getBlockZ() + z);
|
||||
+ lightengine.a(pos);
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+ lightengine.queueUpdate();
|
||||
+ PlayerChunk visibleChunk = world.getChunkProvider().playerChunkMap.getVisibleChunk(chunk.coordinateKey);
|
||||
+ if (visibleChunk != null) {
|
||||
+ world.getChunkProvider().playerChunkMap.addLightTask(visibleChunk, () -> {
|
||||
+ MinecraftServer.getServer().processQueue.add(() -> {
|
||||
+ visibleChunk.sendPacketToTrackedPlayers(new PacketPlayOutLightUpdate(chunk.getPos(), lightengine), false);
|
||||
+ updateLight(sender, world, lightengine, queue);
|
||||
+ });
|
||||
+ });
|
||||
+ } else {
|
||||
+ updateLight(sender, world, lightengine, queue);
|
||||
+ }
|
||||
+ lightengine.a(world.paperConfig.lightQueueSize);
|
||||
+ });
|
||||
+ }
|
||||
+
|
||||
private void doSyncLoadInfo(CommandSender sender, String[] args) {
|
||||
if (!SyncLoadFinder.ENABLED) {
|
||||
sender.sendMessage(ChatColor.RED + "This command requires the server startup flag '-Dpaper.debug-sync-loads=true' to be set.");
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerChunk.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
|
||||
@@ -0,0 +0,0 @@ public class PlayerChunk {
|
||||
|
||||
}
|
||||
|
||||
+ public void sendPacketToTrackedPlayers(Packet<?> packet, boolean flag) { a(packet, flag); } // Paper - OBFHELPER
|
||||
private void a(Packet<?> packet, boolean flag) {
|
||||
// Paper start - per player view distance
|
||||
// there can be potential desync with player's last mapped section and the view distance map, so use the
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
private final ChunkTaskQueueSorter p;
|
||||
private final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxWorldGen;
|
||||
final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxMain; // Paper - private -> package private
|
||||
+ // Paper start
|
||||
+ final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxLight;
|
||||
+ public void addLightTask(PlayerChunk playerchunk, Runnable run) {
|
||||
+ this.mailboxLight.a(ChunkTaskQueueSorter.a(playerchunk, run));
|
||||
+ }
|
||||
+ // Paper end
|
||||
public final WorldLoadListener worldLoadListener;
|
||||
public final PlayerChunkMap.a chunkDistanceManager; public final PlayerChunkMap.a getChunkMapDistanceManager() { return this.chunkDistanceManager; } // Paper - OBFHELPER
|
||||
private final AtomicInteger u;
|
||||
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
Mailbox<Runnable> mailbox = Mailbox.a("main", iasynctaskhandler::a);
|
||||
|
||||
this.worldLoadListener = worldloadlistener;
|
||||
- ThreadedMailbox<Runnable> threadedmailbox1 = ThreadedMailbox.a(executor, "light");
|
||||
+ ThreadedMailbox<Runnable> lightthreaded; ThreadedMailbox<Runnable> threadedmailbox1 = lightthreaded = ThreadedMailbox.a(executor, "light"); // Paper
|
||||
|
||||
this.p = new ChunkTaskQueueSorter(ImmutableList.of(threadedmailbox, mailbox, threadedmailbox1), executor, Integer.MAX_VALUE);
|
||||
this.mailboxWorldGen = this.p.a(threadedmailbox, false);
|
||||
this.mailboxMain = this.p.a(mailbox, false);
|
||||
+ this.mailboxLight = this.p.a(lightthreaded, false);// Paper
|
||||
this.lightEngine = new LightEngineThreaded(ilightaccess, this, this.world.getWorldProvider().f(), threadedmailbox1, this.p.a(threadedmailbox1, false));
|
||||
this.chunkDistanceManager = new PlayerChunkMap.a(executor, iasynctaskhandler); this.chunkDistanceManager.chunkMap = this; // Paper
|
||||
this.l = supplier;
|
Loading…
Reference in a new issue