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Don't wrap the y coordinate in World.getBlockAt
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1 changed files with 1 additions and 1 deletions
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@ -82,7 +82,7 @@ public class CraftWorld implements World {
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}
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public Block getBlockAt(int x, int y, int z) {
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return getChunkAt(x >> 4, z >> 4).getBlock(x & 0xF, y & 0xFF, z & 0xF);
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return getChunkAt(x >> 4, z >> 4).getBlock(x & 0xF, y, z & 0xF);
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}
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public int getBlockTypeIdAt(int x, int y, int z) {
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