Don't wrap the y coordinate in World.getBlockAt

This commit is contained in:
Thinkofdeath 2014-12-02 23:54:38 +00:00
parent 37102a0c16
commit 1613d09138

View file

@ -82,7 +82,7 @@ public class CraftWorld implements World {
}
public Block getBlockAt(int x, int y, int z) {
return getChunkAt(x >> 4, z >> 4).getBlock(x & 0xF, y & 0xFF, z & 0xF);
return getChunkAt(x >> 4, z >> 4).getBlock(x & 0xF, y, z & 0xF);
}
public int getBlockTypeIdAt(int x, int y, int z) {