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Fix NPE when no valid world is found on legacy Players (#9885)
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 28 Oct 2023 23:21:49 -0700
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Subject: [PATCH] Fix NPE when no valid world is found on legacy Players
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 03d2dc7f68d6918065f852057321fbaaf22fb413..30dd56871acff2dd730d96406520bab066229d7a 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -221,9 +221,9 @@ public abstract class PlayerList {
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Logger logger = PlayerList.LOGGER;
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Objects.requireNonNull(logger);
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- resourcekey = (ResourceKey) dataresult.resultOrPartial(logger::error).orElse(player.serverLevel().dimension()); // CraftBukkit - SPIGOT-7507: If no dimension, fall back to existing dimension loaded from "WorldUUID", which in turn defaults to World.OVERWORLD
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+ resourcekey = (ResourceKey) dataresult.resultOrPartial(logger::error).orElse(player.serverLevel() != null ? player.serverLevel().dimension() : Level.OVERWORLD); // CraftBukkit - SPIGOT-7507: If no dimension, fall back to existing dimension loaded from "WorldUUID", which in turn defaults to World.OVERWORLD // Paper - account for null level
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} else {
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- resourcekey = player.serverLevel().dimension(); // CraftBukkit - SPIGOT-7507: If no dimension, fall back to existing dimension loaded from "WorldUUID", which in turn defaults to World.OVERWORLD
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+ resourcekey = player.serverLevel() != null ? player.serverLevel().dimension() : Level.OVERWORLD; // CraftBukkit - SPIGOT-7507: If no dimension, fall back to existing dimension loaded from "WorldUUID", which in turn defaults to World.OVERWORLD // Paper - account for null level
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}
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ResourceKey<Level> resourcekey1 = resourcekey;
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