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SPIGOT-1235: Correctly validate MaterialData for playEffect.
Thanks Jikoo for the report / fix.
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2 changed files with 2 additions and 2 deletions
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@ -826,7 +826,7 @@ public class CraftWorld implements World {
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public <T> void playEffect(Location loc, Effect effect, T data, int radius) {
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public <T> void playEffect(Location loc, Effect effect, T data, int radius) {
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if (data != null) {
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if (data != null) {
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Validate.isTrue(data.getClass().equals(effect.getData()), "Wrong kind of data for this effect!");
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Validate.isTrue(data.getClass().isAssignableFrom(effect.getData()), "Wrong kind of data for this effect!");
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} else {
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} else {
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Validate.isTrue(effect.getData() == null, "Wrong kind of data for this effect!");
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Validate.isTrue(effect.getData() == null, "Wrong kind of data for this effect!");
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}
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}
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@ -325,7 +325,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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@Override
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public <T> void playEffect(Location loc, Effect effect, T data) {
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public <T> void playEffect(Location loc, Effect effect, T data) {
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if (data != null) {
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if (data != null) {
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Validate.isTrue(data.getClass().equals(effect.getData()), "Wrong kind of data for this effect!");
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Validate.isTrue(data.getClass().isAssignableFrom(effect.getData()), "Wrong kind of data for this effect!");
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} else {
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} else {
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Validate.isTrue(effect.getData() == null, "Wrong kind of data for this effect!");
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Validate.isTrue(effect.getData() == null, "Wrong kind of data for this effect!");
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}
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}
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