Moved the PLAYER_MOVE and PLAYER_TELEPORT hooks to be packet-based, fixed player.getLocation() to return pitch/yaw

This commit is contained in:
Dinnerbone 2010-12-29 01:25:32 +00:00
parent 6d28eb0111
commit 193bf01367
3 changed files with 39 additions and 318 deletions

View file

@ -1,317 +0,0 @@
package net.minecraft.server;
import java.util.*;
import org.bukkit.Location;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.event.Event;
import org.bukkit.event.player.PlayerMoveEvent;
public class EntityPlayerMP extends EntityPlayer
implements ICrafting {
public NetServerHandler a;
public MinecraftServer b;
public ItemInWorldManager c;
public double d;
public double e;
public List f;
public Set aj;
public double ak;
public boolean al;
private int bE;
private int bF;
private int bG[] = {
-1, -1, -1, -1, -1
};
private int bH;
public boolean am;
private CraftServer server; // Craftbukkit
private Location oldLocation = null; // Craftbukkit
public EntityPlayerMP(MinecraftServer minecraftserver, World world, String s1, ItemInWorldManager iteminworldmanager) {
super(world);
f = new LinkedList();
aj = new HashSet();
al = false;
bE = 0xfa0a1f01;
bF = 60;
bH = 0;
int i = world.m;
int j = world.o;
int l = world.n;
if (!world.q.e) {
i += W.nextInt(20) - 10;
l = world.e(i, j);
j += W.nextInt(20) - 10;
}
c((double) i + 0.5D, l, (double) j + 0.5D, 0.0F, 0.0F);
b = minecraftserver;
S = 0.0F;
iteminworldmanager.a = this;
aw = s1;
c = iteminworldmanager;
H = 0.0F;
server = minecraftserver.server; // Craftbukkit
oldLocation = new Location(server.getWorld(b.e), 0,0,-1); // Craftbukkit
}
/**
* Craftbukkit: Overloaded version of b(double,double,double,float, float)
*
* Enables monitoring of PLAYER_MOVE events.
*/
public void b(double x, double y, double z, float rotation, float pitch) {
Location newLocation = new Location(server.getWorld(b.e),x,y,z);
// Only send an event if player position has changed.
if (x != oldLocation.getX() || y != oldLocation.getY() || z != oldLocation.getZ()) {
PlayerMoveEvent pm = new PlayerMoveEvent(Event.Type.PLAYER_MOVE, server.getPlayer(this),
oldLocation, newLocation);
server.getPluginManager().callEvent(pm);
if (pm.isCancelled())
newLocation = pm.getFrom();
}
oldLocation = newLocation;
super.b(newLocation.getX(),newLocation.getY(),newLocation.getZ(),rotation, pitch);
}
public void k() {
ap.a((ICrafting)this);
}
public int[] E() {
return bG;
}
public void b_() {
bF--;
ap.a();
for (int i = 0; i < 5; i++) {
int j = a(i);
if (j != bG[i]) {
b.k.a(this, new Packet5PlayerInventory(g, i, j));
bG[i] = j;
}
}
}
public int a(int i) {
if (i == 0) {
return c(an.e());
} else {
return c(an.b[i - 1]);
}
}
private int c(ItemStack itemstack) {
if (itemstack == null) {
return -1;
} else {
return itemstack.c;
}
}
public void f(Entity entity) {
an.h();
}
public boolean a(Entity entity, int i) {
if (bF > 0) {
return false;
}
if (!b.n) {
if (entity instanceof EntityPlayer) {
return false;
}
if (entity instanceof EntityArrow) {
EntityArrow entityarrow = (EntityArrow) entity;
if (entityarrow.b instanceof EntityPlayer) {
return false;
}
}
}
return super.a(entity, i);
}
public void c(int i) {
super.c(i);
}
public void F() {
super.b_();
ChunkCoordIntPair chunkcoordintpair = null;
double d1 = 0.0D;
for (int i = 0; i < f.size(); i++) {
ChunkCoordIntPair chunkcoordintpair1 = (ChunkCoordIntPair) f.get(i);
double d2 = chunkcoordintpair1.a(this);
if (i == 0 || d2 < d1) {
chunkcoordintpair = chunkcoordintpair1;
d1 = chunkcoordintpair1.a(this);
}
}
if (chunkcoordintpair != null) {
boolean flag = false;
if (d1 < 1024D) {
flag = true;
}
if (a.b() < 2) {
flag = true;
}
if (flag) {
f.remove(chunkcoordintpair);
a.b(new Packet51MapChunk(chunkcoordintpair.a * 16, 0, chunkcoordintpair.b * 16, 16, 128, 16, b.e));
List list = b.e.d(chunkcoordintpair.a * 16, 0, chunkcoordintpair.b * 16, chunkcoordintpair.a * 16 + 16, 128, chunkcoordintpair.b * 16 + 16);
for (int j = 0; j < list.size(); j++) {
a((TileEntity) list.get(j));
}
}
}
if (ba != bE) {
a.b(new Packet8(ba));
bE = ba;
}
}
private void a(TileEntity tileentity) {
if (tileentity != null) {
Packet packet = tileentity.f();
if (packet != null) {
a.b(packet);
}
}
}
public void G() {
s = t = u = 0.0D;
bB = false;
super.G();
}
public void c(Entity entity, int i) {
if (!entity.G) {
if (entity instanceof EntityItem) {
b.k.a(entity, new Packet22Collect(entity.g, g));
}
if (entity instanceof EntityArrow) {
b.k.a(entity, new Packet22Collect(entity.g, g));
}
}
super.c(entity, i);
ap.a();
}
public void H() {
if (!au) {
av = -1;
au = true;
b.k.a(this, new Packet18ArmAnimation(this, 1));
}
}
public float s() {
return 1.62F;
}
public void e(Entity entity) {
super.e(entity);
a.b(new Packet39(this, k));
a.a(p, q, r, v, w);
}
protected void a(double d1, boolean flag) {}
public void b(double d1, boolean flag) {
super.a(d1, flag);
}
public boolean p() {
return al;
}
private void R() {
bH = bH % 100 + 1;
}
public void a(int i, int j, int l) {
R();
a.b(new Packet100(bH, 1, "Crafting", 9));
ap = new CraftingInventoryWorkbenchCB(an, this.l, i, j, l);
ap.f = bH;
ap.a((ICrafting)this);
}
public void a(IInventory iinventory) {
R();
a.b(new Packet100(bH, 0, iinventory.b(), iinventory.a()));
ap = new CraftingInventoryChestCB(an, iinventory);
ap.f = bH;
ap.a((ICrafting)this);
}
public void a(TileEntityFurnace tileentityfurnace) {
R();
a.b(new Packet100(bH, 2, tileentityfurnace.b(), tileentityfurnace.a()));
ap = new CraftingInventoryFurnaceCB(an, tileentityfurnace);
ap.f = bH;
ap.a((ICrafting)this);
}
public void a(CraftingInventoryCB craftinginventorycb, int i, ItemStack itemstack) {
if (craftinginventorycb.a(i) instanceof SlotCrafting) {
return;
}
if (am) {
return;
} else {
a.b(new Packet103(craftinginventorycb.f, i, itemstack));
return;
}
}
public void a(CraftingInventoryCB craftinginventorycb, List list) {
a.b(new Packet104(craftinginventorycb.f, list));
a.b(new Packet103(-1, -1, an.i()));
}
public void a(CraftingInventoryCB craftinginventorycb, int i, int j) {
a.b(new Packet105(craftinginventorycb.f, i, j));
}
public void a(ItemStack itemstack) {}
public void I() {
a.b(new Packet101(ap.f));
K();
}
public void J() {
if (am) {
return;
} else {
a.b(new Packet103(-1, -1, an.i()));
return;
}
}
public void K() {
ap.a((ICrafting)this);
ap = ao;
}
}

View file

@ -4,11 +4,13 @@ package net.minecraft.server;
import java.io.PrintStream;
import java.util.*;
import java.util.logging.Logger;
import org.bukkit.Location;
import org.bukkit.Player;
import org.bukkit.craftbukkit.CraftPlayer;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.event.Event.Type;
import org.bukkit.event.player.PlayerChatEvent;
import org.bukkit.event.player.PlayerMoveEvent;
public class NetServerHandler extends NetHandler
@ -63,6 +65,24 @@ public class NetServerHandler extends NetHandler
j = true;
}
}
// CraftBukkit start
Player player = server.getPlayer(e);
Location from = new Location(player.getWorld(), g, h, i, e.v, e.w);
Location to = player.getLocation();
PlayerMoveEvent event = new PlayerMoveEvent(Type.PLAYER_MOVE, player, from, to);
server.getPluginManager().callEvent(event);
from = event.getFrom();
to = event.isCancelled() ? from : event.getTo();
e.p = to.getX();
e.q = to.getY();
e.r = to.getZ();
e.v = to.getYaw();
e.w = to.getPitch();
// CraftBukkit end
if (j) {
if (e.k != null) {
float f1 = e.v;
@ -172,6 +192,24 @@ public class NetServerHandler extends NetHandler
public void a(double d1, double d2, double d3, float f1,
float f2) {
// CraftBukkit start
Player player = server.getPlayer(e);
Location from = player.getLocation();
Location to = new Location(player.getWorld(), d1, d2, d3, f1, f2);
PlayerMoveEvent event = new PlayerMoveEvent(Type.PLAYER_TELEPORT, player, from, to);
server.getPluginManager().callEvent(event);
from = event.getFrom();
to = event.isCancelled() ? from : event.getTo();
d1 = to.getX();
d2 = to.getY();
d3 = to.getZ();
f1 = to.getYaw();
f2 = to.getPitch();
// CraftBukkit end
j = false;
g = d1;
h = d2;

View file

@ -26,7 +26,7 @@ public class CraftPlayer implements Player {
}
public Location getLocation() {
return new Location(getWorld(), player.p, player.q, player.r);
return new Location(getWorld(), player.p, player.q, player.r, player.v, player.w);
}
public World getWorld() {