Implemented PlayerChangedWorldEvent.

This commit is contained in:
sunkid 2011-09-30 20:38:46 +02:00 committed by EvilSeph
parent d532136903
commit 199a5c2a77

View file

@ -47,18 +47,18 @@ public class ServerConfigurationManager {
// CraftBukkit start
private CraftServer cserver;
public void changeListName(EntityPlayer entityPlayer, String newName) {
String oldName = entityPlayer.listName;
if (oldName.equals(newName)) {
return;
}
if (newName.length() > 16) {
throw new IllegalArgumentException("Player list names can only be a maximum of 16 characters long");
}
// Collisions will make for invisible people
for (int i = 0; i < this.players.size(); ++i) {
if (((EntityPlayer) this.players.get(i)).listName.equals(newName)) {
@ -67,29 +67,29 @@ public class ServerConfigurationManager {
}
entityPlayer.listName = newName;
// Change the name on the client side
this.sendAll(new Packet201PlayerInfo(oldName, false, 9999));
this.sendAll(new Packet201PlayerInfo(newName, true, entityPlayer.i));
}
private void detectListNameConflict(EntityPlayer entityPlayer) {
// Collisions will make for invisible people
for (int i = 0; i < this.players.size(); ++i) {
EntityPlayer testEntityPlayer = (EntityPlayer) this.players.get(i);
// We have a problem!
if (testEntityPlayer != entityPlayer && testEntityPlayer.listName.equals(entityPlayer.listName)) {
String oldName = entityPlayer.listName;
int spaceLeft = 16 - oldName.length();
if (spaceLeft <= 1) { // We also hit the list name length limit!
entityPlayer.listName = oldName.subSequence(0, oldName.length() - 2 - spaceLeft)
+ String.valueOf(System.currentTimeMillis() % 99);
} else {
entityPlayer.listName = oldName + String.valueOf(System.currentTimeMillis() % 99);
}
return;
}
}
@ -279,6 +279,7 @@ public class ServerConfigurationManager {
// CraftBukkit start
EntityPlayer entityplayer1 = entityplayer;
org.bukkit.World fromWorld = entityplayer1.getBukkitEntity().getWorld();
if (location == null) {
boolean isBedSpawn = false;
@ -331,6 +332,10 @@ public class ServerConfigurationManager {
entityplayer1.spawnIn(worldserver);
entityplayer1.dead = false;
entityplayer1.netServerHandler.teleport(new Location(worldserver.getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch));
org.bukkit.event.player.PlayerChangedWorldEvent event = new org.bukkit.event.player.PlayerChangedWorldEvent((Player) entityplayer1.getBukkitEntity(), fromWorld);
Bukkit.getServer().getPluginManager().callEvent(event);
// CraftBukkit end
this.a(entityplayer1, worldserver);
this.getPlayerManager(entityplayer1.dimension).addPlayer(entityplayer1);
@ -387,7 +392,7 @@ public class ServerConfigurationManager {
}
this.p = 200; // <-- this resetting of flushtime is missing! though whole code is commented out now :)
}
*/
*/
for (i = 0; i < this.server.worlds.size(); ++i) {
this.server.worlds.get(i).manager.flush();