mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-05 18:27:17 +01:00
SPIGOT-6962: Call EntityChangeBlockEvent when when FallingBlockEntity starts to fall
By: BlackHole <black-hole@live.com>
This commit is contained in:
parent
ad484e5f73
commit
1a135e792f
1 changed files with 11 additions and 3 deletions
|
@ -9,7 +9,15 @@
|
|||
public class EntityFallingBlock extends Entity {
|
||||
|
||||
private static final Logger LOGGER = LogUtils.getLogger();
|
||||
@@ -166,6 +168,12 @@
|
||||
@@ -81,6 +83,7 @@
|
||||
|
||||
public static EntityFallingBlock fall(World world, BlockPosition blockposition, IBlockData iblockdata) {
|
||||
EntityFallingBlock entityfallingblock = new EntityFallingBlock(world, (double) blockposition.getX() + 0.5D, (double) blockposition.getY(), (double) blockposition.getZ() + 0.5D, iblockdata.hasProperty(BlockProperties.WATERLOGGED) ? (IBlockData) iblockdata.setValue(BlockProperties.WATERLOGGED, false) : iblockdata);
|
||||
+ if (CraftEventFactory.callEntityChangeBlockEvent(entityfallingblock, blockposition, iblockdata.getFluidState().createLegacyBlock()).isCancelled()) return entityfallingblock; // CraftBukkit
|
||||
|
||||
world.setBlock(blockposition, iblockdata.getFluidState().createLegacyBlock(), 3);
|
||||
world.addFreshEntity(entityfallingblock);
|
||||
@@ -166,6 +169,12 @@
|
||||
this.blockState = (IBlockData) this.blockState.setValue(BlockProperties.WATERLOGGED, true);
|
||||
}
|
||||
|
||||
|
@ -22,7 +30,7 @@
|
|||
if (this.level.setBlock(blockposition, this.blockState, 3)) {
|
||||
((WorldServer) this.level).getChunkSource().chunkMap.broadcast(this, new PacketPlayOutBlockChange(blockposition, this.level.getBlockState(blockposition)));
|
||||
this.discard();
|
||||
@@ -236,7 +244,7 @@
|
||||
@@ -236,7 +245,7 @@
|
||||
if (i < 0) {
|
||||
return false;
|
||||
} else {
|
||||
|
@ -31,7 +39,7 @@
|
|||
DamageSource damagesource1;
|
||||
|
||||
if (this.blockState.getBlock() instanceof Fallable) {
|
||||
@@ -252,7 +260,9 @@
|
||||
@@ -252,7 +261,9 @@
|
||||
float f2 = (float) Math.min(MathHelper.floor((float) i * this.fallDamagePerDistance), this.fallDamageMax);
|
||||
|
||||
this.level.getEntities((Entity) this, this.getBoundingBox(), predicate).forEach((entity) -> {
|
||||
|
|
Loading…
Reference in a new issue