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Add velocity warnings
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3 changed files with 42 additions and 0 deletions
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@ -305,6 +305,7 @@ public final class CraftServer implements Server {
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private final List<CraftPlayer> playerView;
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public int reloadCount;
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public Set<String> activeCompatibilities = Collections.emptySet();
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public static Exception excessiveVelEx; // Paper - Velocity warnings
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static {
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ConfigurationSerialization.registerClass(CraftOfflinePlayer.class);
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@ -132,10 +132,40 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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public void setVelocity(Vector velocity) {
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Preconditions.checkArgument(velocity != null, "velocity");
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velocity.checkFinite();
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// Paper start - Warn server owners when plugins try to set super high velocities
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if (!(this instanceof org.bukkit.entity.Projectile || this instanceof org.bukkit.entity.Minecart) && isUnsafeVelocity(velocity)) {
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CraftServer.excessiveVelEx = new Exception("Excessive velocity set detected: tried to set velocity of entity " + entity.getScoreboardName() + " id #" + getEntityId() + " to (" + velocity.getX() + "," + velocity.getY() + "," + velocity.getZ() + ").");
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}
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// Paper end
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this.entity.setDeltaMovement(CraftVector.toNMS(velocity));
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this.entity.hurtMarked = true;
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}
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// Paper start
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/**
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* Checks if the given velocity is not necessarily safe in all situations.
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* This function returning true does not mean the velocity is dangerous or to be avoided, only that it may be
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* a detriment to performance on the server.
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*
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* It is not to be used as a hard rule of any sort.
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* Paper only uses it to warn server owners in watchdog crashes.
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*
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* @param vel incoming velocity to check
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* @return if the velocity has the potential to be a performance detriment
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*/
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private static boolean isUnsafeVelocity(Vector vel) {
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final double x = vel.getX();
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final double y = vel.getY();
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final double z = vel.getZ();
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if (x > 4 || x < -4 || y > 4 || y < -4 || z > 4 || z < -4) {
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return true;
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}
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return false;
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}
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// Paper end
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@Override
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public double getHeight() {
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return this.getHandle().getBbHeight();
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@ -81,6 +81,17 @@ public class WatchdogThread extends Thread
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log.log( Level.SEVERE, "near " + net.minecraft.world.level.Level.lastPhysicsProblem );
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}
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//
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// Paper start - Warn in watchdog if an excessive velocity was ever set
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if (org.bukkit.craftbukkit.CraftServer.excessiveVelEx != null) {
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log.log(Level.SEVERE, "------------------------------");
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log.log(Level.SEVERE, "During the run of the server, a plugin set an excessive velocity on an entity");
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log.log(Level.SEVERE, "This may be the cause of the issue, or it may be entirely unrelated");
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log.log(Level.SEVERE, org.bukkit.craftbukkit.CraftServer.excessiveVelEx.getMessage());
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for (StackTraceElement stack : org.bukkit.craftbukkit.CraftServer.excessiveVelEx.getStackTrace()) {
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log.log( Level.SEVERE, "\t\t" + stack );
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}
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}
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// Paper end
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log.log( Level.SEVERE, "------------------------------" );
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log.log( Level.SEVERE, "Server thread dump (Look for plugins here before reporting to Paper!):" ); // Paper
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WatchdogThread.dumpThread( ManagementFactory.getThreadMXBean().getThreadInfo( MinecraftServer.getServer().serverThread.getId(), Integer.MAX_VALUE ), log );
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